<?xml version="1.0" encoding="UTF-8"?>
<VASSAL.launch.BasicModule VassalVersion="3.1.18" description="モジュール内のヘルプ→モジュール説明を確認して下さい" name="CMJ94 フライングタイガース" nextPieceSlotId="920" version="1.4">
    <VASSAL.build.module.BasicCommandEncoder/>
    <VASSAL.build.module.Documentation>
        <VASSAL.build.module.documentation.HelpFile fileName="Intro.html" fileType="archive" title="速習ガイド"/>
        <VASSAL.build.module.documentation.AboutScreen fileName="title.jpg" title="Cover"/>
        <VASSAL.build.module.documentation.HelpFile fileName="Help.txt" fileType="archive" title="モジュール説明"/>
    </VASSAL.build.module.Documentation>
    <VASSAL.build.module.PlayerRoster buttonText="引退" buttonToolTip="他のプレーヤーがこのゲーム内でのあなたの陣営を引き継ぐことを許可する">
        <entry>日本軍</entry>
        <entry>連合軍</entry>
    </VASSAL.build.module.PlayerRoster>
    <VASSAL.build.module.GlobalOptions autoReport="Always" centerOnMove="Never" nonOwnerUnmaskable="Never" playerIdFormat="$playerName$" promptString="Opponents can unmask my pieces">
        <option name="stepIcon">/images/StepForward16.gif</option>
        <option name="undoIcon">/images/Undo16.gif</option>
        <option name="stepHotKey">34,0</option>
        <option name="serverControlsIcon">/images/connect.gif</option>
        <option name="serverControlsHotKey">83,520</option>
    </VASSAL.build.module.GlobalOptions>
    <VASSAL.build.module.Map allowMultiple="false" backgroundcolor="255,255,255" buttonName="Map" changeFormat="$message$" color="0,0,0" createFormat="" edgeHeight="0" edgeWidth="0" hotkey="" icon="" launch="false" mapName="Main Map" markMoved="Always" markUnmovedIcon="/images/unmoved.gif" markUnmovedText="" markUnmovedTooltip="このマップ上のすべての駒を未移動にする" moveKey="" moveToFormat="" moveWithinFormat="" thickness="3">
        <VASSAL.build.module.map.BoardPicker addColumnText="列を追加" addRowText="行を追加" boardPrompt="ボードを選択" slotHeight="125" slotScale="0.2" slotWidth="350" title="ボードを選んで下さい">
            <VASSAL.build.module.map.boardPicker.Board image="MainMap.jpg" name="Main" reversible="false"/>
        </VASSAL.build.module.map.BoardPicker>
        <VASSAL.build.module.map.StackMetrics bottom="40,0" disabled="false" down="37,0" exSepX="90" exSepY="0" top="38,0" unexSepX="6" unexSepY="4" up="39,0"/>
        <VASSAL.build.module.map.ForwardToKeyBuffer/>
        <VASSAL.build.module.map.Scroller/>
        <VASSAL.build.module.map.ForwardToChatter/>
        <VASSAL.build.module.map.MenuDisplayer/>
        <VASSAL.build.module.map.MapCenterer/>
        <VASSAL.build.module.map.StackExpander/>
        <VASSAL.build.module.map.PieceMover/>
        <VASSAL.build.module.map.KeyBufferer/>
        <VASSAL.build.module.map.ImageSaver buttonText="" hotkey="" icon="16-image.png" tooltip="Save Map as PNG image"/>
        <VASSAL.build.module.map.CounterDetailViewer bgColor="255,255,255" borderWidth="0" counterReportFormat="" delay="700" display="from top-most layer only" emptyHexReportForma="$LocationName$" fgColor="0,0,0" fontSize="9" graphicsZoom="1.0" hotkey="32,130" layerList="" minDisplayPieces="2" propertyFilter="" showDeck="false" showMoveSelectde="false" showNoStack="false" showNonMovable="false" showgraph="true" showgraphsingle="false" showtext="false" showtextsingle="false" summaryReportFormat="$LocationName$" unrotatePieces="false" version="2" zoomlevel="1.0"/>
        <VASSAL.build.module.properties.GlobalProperties/>
        <VASSAL.build.module.map.SelectionHighlighters/>
        <VASSAL.build.module.map.HighlightLastMoved color="255,0,0" enabled="true" thickness="2"/>
        <VASSAL.build.module.map.Zoomer inButtonText="" inIconName="/images/zoomIn.gif" inTooltip="拡大" outButtonText="" outIconName="/images/zoomOut.gif" outTooltip="縮小" pickButtonText="" pickIconName="/images/zoom.png" pickTooltip="拡大縮小を選択" zoomInKey="" zoomLevels="0.4,0.55,0.7,0.85,1.0,1.15" zoomOutKey="" zoomPickKey="" zoomStart="4"/>
        <VASSAL.build.module.map.HidePiecesButton buttonText="" hiddenIcon="16-circle-red-check.png" hotkey="" showingIcon="16-circle-red.png" tooltip="Hide all pieces on this map"/>
        <VASSAL.build.module.map.LayeredPieceCollection layerOrder="bottom,low,mid,top" property="Layer"/>
        <VASSAL.build.module.map.SetupStack name="INDIA" owningBoard="Main" useGridLocation="false" x="128" y="407">
            <VASSAL.build.widget.PieceSlot entryName="PocN-A1/J2" gpid="705" height="0" width="0">+/null/mark;Layer	emb2;;1;;;1;Y;;0;;;;1;false;0;0;M_Poc.png,Toumei90.png;,;true;透明N;;;false;;1\	replace;日本軍支配;65,65;VASSAL.build.module.PieceWindow:Hidden\/VASSAL.build.widget.PieceSlot:PocJ2\\/A1;null;0;0;false;;日本軍支配;706;0;false\\	replace;連合軍支配;66,65;VASSAL.build.module.PieceWindow:Hidden\/VASSAL.build.widget.PieceSlot:PocA1\\/J2;null;0;0;false;;連合軍支配;707;0;false\\\	piece;;;Toumei90.png;PocN-A1\/J2/bottom	1;\	\\	\\\	null;0;0;705</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="MAGWAY" owningBoard="Main" useGridLocation="false" x="509" y="794">
            <VASSAL.build.widget.PieceSlot entryName="PocN-A1/J1" gpid="845" height="0" width="0">+/null/mark;Layer	emb2;;1;;;1;Y;;0;;;;1;false;0;0;M_Poc.png,Toumei90.png;,;true;透明N;;;false;;1\	replace;日本軍支配;65,65;VASSAL.build.module.PieceWindow:Hidden\/VASSAL.build.widget.PieceSlot:PocJ1\\/A1;null;0;0;false;;日本軍支配;846;0;false\\	replace;連合軍支配;66,65;+\/null\/mark\;Layer\\\\	emb2\;\;1\;\;\;1\;Y\;\;0\;\;\;\;1\;false\;0\;0\;POCA1.png,Toumei90.png\;,\;true\;透明A1\;\;\;false\;\;1\\\\\	replace\;日本軍支配\;65,65\;VASSAL.build.module.PieceWindow:Hidden\\/VASSAL.build.widget.PieceSlot:PocJ1\\\/A1\;null\;0\;0\;false\;\;日本軍支配\;\;0\;false\\\\\\	replace\;中立\;66,65\;VASSAL.build.module.PieceWindow:Hidden\\/VASSAL.build.widget.PieceSlot:PocN-A1\\\/J1\;null\;0\;0\;false\;\;中立\;\;0\;false\\\\\\\	globalkey\;\;90,65\;40,0\;\;false\;1\;true\;true\;\;\;-1\\\\\\\\	piece\;\;\;Toumei90.png\;PocA1\\/J1\/bottom\\\\	1\;\\\\\	\\\\\\	\\\\\\\	\\\\\\\\	null\;45\;45\;818;null;0;0;false;;連合軍支配;847;0;false\\\	piece;;;Toumei90.png;PocN-A1\/J1/bottom	1;\	\\	\\\	null;0;0;845</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="KACHIN" owningBoard="Main" useGridLocation="false" x="768" y="330">
            <VASSAL.build.widget.PieceSlot entryName="PocN-A1/J1" gpid="813" height="0" width="0">+/null/mark;Layer	emb2;;1;;;1;Y;;0;;;;1;false;0;0;M_Poc.png,Toumei90.png;,;true;透明N;;;false;;1\	replace;日本軍支配;65,65;VASSAL.build.module.PieceWindow:Hidden\/VASSAL.build.widget.PieceSlot:PocJ1\\/A1;null;0;0;false;;日本軍支配;814;0;false\\	replace;連合軍支配;66,65;VASSAL.build.module.PieceWindow:Hidden\/VASSAL.build.widget.PieceSlot:PocA1\\/J2;null;0;0;false;;連合軍支配;815;0;false\\\	piece;;;Toumei90.png;PocN-A1\/J1/bottom	1;\	\\	\\\	null;0;0;813</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="BAGO" owningBoard="Main" useGridLocation="false" x="861" y="829">
            <VASSAL.build.widget.PieceSlot entryName="PocN-A1/J1" gpid="816" height="0" width="0">+/null/mark;Layer	emb2;;1;;;1;Y;;0;;;;1;false;0;0;M_Poc.png,Toumei90.png;,;true;透明N;;;false;;1\	replace;日本軍支配;65,65;VASSAL.build.module.PieceWindow:Hidden\/VASSAL.build.widget.PieceSlot:PocJ1\\/A1;null;0;0;false;;日本軍支配;817;0;false\\	replace;連合軍支配;66,65;+\/null\/mark\;Layer\\\\	emb2\;\;1\;\;\;1\;Y\;\;0\;\;\;\;1\;false\;0\;0\;POCA1.png,Toumei90.png\;,\;true\;透明A1\;\;\;false\;\;1\\\\\	replace\;日本軍支配\;65,65\;VASSAL.build.module.PieceWindow:Hidden\\/VASSAL.build.widget.PieceSlot:PocJ1\\\/A1\;null\;0\;0\;false\;\;日本軍支配\;\;0\;false\\\\\\	replace\;中立\;66,65\;VASSAL.build.module.PieceWindow:Hidden\\/VASSAL.build.widget.PieceSlot:PocN-A1\\\/J1\;null\;0\;0\;false\;\;中立\;\;0\;false\\\\\\\	globalkey\;\;90,65\;40,0\;\;false\;1\;true\;true\;\;\;-1\\\\\\\\	piece\;\;\;Toumei90.png\;PocA1\\/J1\/bottom\\\\	1\;\\\\\	\\\\\\	\\\\\\\	\\\\\\\\	null\;45\;45\;818;null;0;0;false;;連合軍支配;;0;false\\\	piece;;;Toumei90.png;PocN-A1\/J1/bottom	1;\	\\	\\\	null;0;0;816</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="AYEYARWADY" owningBoard="Main" useGridLocation="false" x="646" y="1316">
            <VASSAL.build.widget.PieceSlot entryName="PocN-A1/J2" gpid="708" height="0" width="0">+/null/mark;Layer	emb2;;1;;;1;Y;;0;;;;1;false;0;0;M_Poc.png,Toumei90.png;,;true;透明N;;;false;;1\	replace;日本軍支配;65,65;VASSAL.build.module.PieceWindow:Hidden\/VASSAL.build.widget.PieceSlot:PocJ2\\/A1;null;0;0;false;;日本軍支配;709;0;false\\	replace;連合軍支配;66,65;VASSAL.build.module.PieceWindow:Hidden\/VASSAL.build.widget.PieceSlot:PocA1\\/J2;null;0;0;false;;連合軍支配;710;0;false\\\	piece;;;Toumei90.png;PocN-A1\/J2/bottom	1;\	\\	\\\	null;0;0;708</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="SHAN" owningBoard="Main" useGridLocation="false" x="1248" y="867">
            <VASSAL.build.widget.PieceSlot entryName="PocN-A0/J1" gpid="720" height="0" width="0">+/null/mark;Layer	emb2;;1;;;1;Y;;0;;;;1;false;0;0;M_Poc.png,Toumei90.png;,;true;透明N;;;false;;1\	replace;日本軍支配;65,65;VASSAL.build.module.PieceWindow:Hidden\/VASSAL.build.widget.PieceSlot:PocJ1\\/A0;null;0;0;false;;日本軍支配;721;0;false\\	replace;連合軍支配;66,65;VASSAL.build.module.PieceWindow:Hidden\/VASSAL.build.widget.PieceSlot:PocA0\\/J1;null;0;0;false;;連合軍支配;722;0;false\\\	piece;;;Toumei90.png;PocN-A0\/J1/bottom	1;\	\\	\\\	null;0;0;720</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="CHINA" owningBoard="Main" useGridLocation="false" x="1530" y="413">
            <VASSAL.build.widget.PieceSlot entryName="PocN-A3/J2" gpid="723" height="0" width="0">+/null/mark;Layer	emb2;;1;;;1;Y;;0;;;;1;false;0;0;M_Poc.png,Toumei90.png;,;true;透明N;;;false;;1\	replace;日本軍支配;65,65;VASSAL.build.module.PieceWindow:Hidden\/VASSAL.build.widget.PieceSlot:PocJ2\\/A3;null;0;0;false;;日本軍支配;724;0;false\\	replace;連合軍支配;66,65;VASSAL.build.module.PieceWindow:Hidden\/VASSAL.build.widget.PieceSlot:PocA3\\/J2;null;0;0;false;;連合軍支配;725;0;false\\\	piece;;;Toumei90.png;PocN-A3\/J2/bottom	1;\	\\	\\\	null;0;0;723</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="THAILAND" owningBoard="Main" useGridLocation="false" x="1385" y="1489">
            <VASSAL.build.widget.PieceSlot entryName="PocN-A2/J1" gpid="726" height="0" width="0">+/null/mark;Layer	emb2;;1;;;1;Y;;0;;;;1;false;0;0;M_Poc.png,Toumei90.png;,;true;透明N;;;false;;1\	replace;日本軍支配;65,65;VASSAL.build.module.PieceWindow:Hidden\/VASSAL.build.widget.PieceSlot:PocJ1\\/A2;null;0;0;false;;日本軍支配;727;0;false\\	replace;連合軍支配;66,65;VASSAL.build.module.PieceWindow:Hidden\/VASSAL.build.widget.PieceSlot:PocA2\\/J1;null;0;0;false;;連合軍支配;728;0;false\\\	piece;;;Toumei90.png;PocN-A2\/J1/bottom	1;\	\\	\\\	null;0;0;726</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="F-INDO" owningBoard="Main" useGridLocation="false" x="2023" y="975">
            <VASSAL.build.widget.PieceSlot entryName="PocN-A2/J0" gpid="729" height="0" width="0">+/null/mark;Layer	emb2;;1;;;1;Y;;0;;;;1;false;0;0;M_Poc.png,Toumei90.png;,;true;透明N;;;false;;1\	replace;日本軍支配;65,65;VASSAL.build.module.PieceWindow:Hidden\/VASSAL.build.widget.PieceSlot:PocJ0\\/A2;null;0;0;false;;日本軍支配;730;0;false\\	replace;連合軍支配;66,65;VASSAL.build.module.PieceWindow:Hidden\/VASSAL.build.widget.PieceSlot:PocA2\\/J0;null;0;0;false;;連合軍支配;731;0;false\\\	piece;;;Toumei90.png;PocN-A2\/J0/bottom	1;\	\\	\\\	null;0;0;729</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="P40_1" owningBoard="Main" useGridLocation="false" x="1826" y="270">
            <VASSAL.build.widget.PieceSlot entryName="米義勇軍P-40_A" gpid="18" height="0" width="0">+/null/prototype;D2	prototype;Usa\	emb2;表／裏;1;A;;0;;;0;;;;1;false;0;0;A_P40_B.png;;false;Step;;;false;;1\\	piece;;;A_P40_A.png;米義勇軍P-40_A/	\	-1;\\	null;0;0;18</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="米義勇軍P-40_B" gpid="51" height="0" width="0">+/null/prototype;D2	prototype;Usa\	emb2;表／裏;1;A;;0;;;0;;;;1;false;0;0;A_P40_B.png;;false;Step;;;false;;1\\	piece;;;A_P40_A.png;米義勇軍P-40_B/	\	-1;\\	null;0;0;51</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="米義勇軍P-40_C" gpid="52" height="0" width="0">+/null/prototype;D2	prototype;Usa\	emb2;表／裏;1;A;;0;;;0;;;;1;false;0;0;A_P40_B.png;;false;Step;;;false;;1\\	piece;;;A_P40_A.png;米義勇軍P-40_C/	\	-1;\\	null;0;0;52</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="米義勇軍P-40_D" gpid="53" height="0" width="0">+/null/prototype;D2	prototype;Usa\	emb2;表／裏;1;A;;0;;;0;;;;1;false;0;0;A_P40_B.png;;false;Step;;;false;;1\\	piece;;;A_P40_A.png;米義勇軍P-40_D/	\	-1;\\	null;0;0;53</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="P40_2" owningBoard="Main" useGridLocation="false" x="783" y="1315">
            <VASSAL.build.widget.PieceSlot entryName="米義勇軍P-40_E" gpid="732" height="0" width="0">+/null/prototype;D2	prototype;Usa\	emb2;表／裏;1;A;;0;;;0;;;;1;false;0;0;A_P40_B.png;;false;Step;;;false;;1\\	piece;;;A_P40_A.png;米義勇軍P-40_E/	\	-1;\\	null;0;0;732</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="米義勇軍P-40_F" gpid="733" height="0" width="0">+/null/prototype;D2	prototype;Usa\	emb2;表／裏;1;A;;0;;;0;;;;1;false;0;0;A_P40_B.png;;false;Step;;;false;;1\\	piece;;;A_P40_A.png;米義勇軍P-40_F/	\	-1;\\	null;0;0;733</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="RAF_F" owningBoard="Main" useGridLocation="false" x="783" y="1431">
            <VASSAL.build.widget.PieceSlot entryName="英空軍B339_バッファロー_A" gpid="740" height="0" width="0">+/null/prototype;D2	prototype;Bri\	emb2;表／裏;1;A;;0;;;0;;;;1;false;0;0;B_B339_B.png;;false;Step;;;false;;1\\	piece;;;B_B339_A.png;英空軍B339_バッファロー_A/	\	-1;\\	null;0;0;740</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="英空軍B339_バッファロー_B" gpid="742" height="0" width="0">+/null/prototype;D2	prototype;Bri\	emb2;表／裏;1;A;;0;;;0;;;;1;false;0;0;B_B339_B.png;;false;Step;;;false;;1\\	piece;;;B_B339_A.png;英空軍B339_バッファロー_B/	\	-1;\\	null;0;0;742</VASSAL.build.widget.PieceSlot>
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        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="RAF_B" owningBoard="Main" useGridLocation="false" x="119" y="629">
            <VASSAL.build.widget.PieceSlot entryName="英空軍Blen_ブレニム爆撃機_A" gpid="744" height="0" width="0">+/null/prototype;Bomb	prototype;D1\	prototype;Bri\\	emb2;表／裏;1;A;;0;;;0;;;;1;false;0;0;B_Blen_B.png;;false;Step;;;false;;1\\\	piece;;;B_Blen_A.png;英空軍Blen_ブレニム爆撃機_A/	\	\\	-1;\\\	null;0;0;744</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="JPN_F" owningBoard="Main" useGridLocation="false" x="1356" y="1060">
            <VASSAL.build.widget.PieceSlot entryName="第5飛行団_百式司偵_A" gpid="748" height="0" width="0">+/null/prototype;D0	prototype;Jpn\	emb2;表／裏;1;A;;0;;;0;;;;1;false;0;0;J_Dinah_B.png;;false;Step;;;false;;1\\	piece;;;J_Dinah_A.png;第5飛行団_百式司偵_A/	\	-1;\\	null;0;0;748</VASSAL.build.widget.PieceSlot>
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        <VASSAL.build.widget.PieceSlot entryName="PocJ1/A1" gpid="456" height="0" width="0">+/null/report;90\,65;日本軍POC+1;;;J+1	mark;Layer\	emb2;;1;;;1;Y;;0;;;;1;false;0;0;POCJ1.png,Toumei90.png;,;true;透明J1;;;false;;1\\	replace;連合軍支配;65,65;VASSAL.build.module.PieceWindow:Hidden\/VASSAL.build.widget.PieceSlot:PocA1\\/J1;null;0;0;false;;連合軍支配;843;0;false\\\	replace;中立;66,65;VASSAL.build.module.PieceWindow:Hidden\/VASSAL.build.widget.PieceSlot:PocN-A1\\/J1;null;0;0;false;;中立;844;0;false\\\\	globalhotkey;;90,65;38,0;J+1\\\\\	piece;;;POCJ1.png;PocJ1\/A1/-1	bottom\	1;\\	\\\	\\\\	\\\\\	null;0;0;456</VASSAL.build.widget.PieceSlot>
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        <VASSAL.build.widget.PieceSlot entryName="PocA0/J1" gpid="492" height="0" width="0">+/null/mark;Layer	emb2;;1;;;1;Y;;0;;;;1;false;0;0;POCA0.png,Toumei90.png;,;true;透明A0;;;false;;1\	replace;日本軍支配;65,65;VASSAL.build.module.PieceWindow:Hidden\/VASSAL.build.widget.PieceSlot:PocJ1\\/A0;null;0;0;false;;日本軍支配;;0;false\\	replace;中立;66,65;VASSAL.build.module.PieceWindow:Hidden\/VASSAL.build.widget.PieceSlot:PocN-A0\\/J1;null;0;0;false;;中立;;0;false\\\	piece;;;POCA0.png;PocA0\/J1/bottom	1;\	\\	\\\	null;0;0;492</VASSAL.build.widget.PieceSlot>
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        <VASSAL.build.widget.PieceSlot entryName="PocA3/J2" gpid="627" height="0" width="0">+/null/report;90\,65;連合軍POC+3;;;U+3	mark;Layer\	emb2;;1;;;1;Y;;0;;;;1;false;0;0;POCA3.png,Toumei90.png;,;true;透明A3;;;false;;1\\	replace;日本軍支配;65,65;VASSAL.build.module.PieceWindow:Hidden\/VASSAL.build.widget.PieceSlot:PocJ2\\/A3;null;0;0;false;;日本軍支配;882;0;false\\\	replace;中立;66,65;VASSAL.build.module.PieceWindow:Hidden\/VASSAL.build.widget.PieceSlot:PocN-A3\\/J2;null;0;0;false;;中立;883;0;false\\\\	globalhotkey;;90,65;40,0;U+1\\\\\	globalhotkey;;90,65;40,0;U+1\\\\\\	globalhotkey;;90,65;40,0;U+1\\\\\\\	piece;;;POCA3.png;PocA3\/J2/-1	bottom\	1;\\	\\\	\\\\	\\\\\	\\\\\\	\\\\\\\	null;0;0;</VASSAL.build.widget.PieceSlot>
        <VASSAL.build.widget.PieceSlot entryName="PocJ2/A3" gpid="630" height="0" width="0">+/null/report;90\,65;日本軍POC+2;;;J+2	mark;Layer\	emb2;;1;;;1;Y;;0;;;;1;false;0;0;POCJ2.png,Toumei90.png;,;true;透明J2;;;false;;1\\	replace;連合軍支配;65,65;VASSAL.build.module.PieceWindow:Hidden\/VASSAL.build.widget.PieceSlot:PocA3\\/J2;null;0;0;false;;連合軍支配;;0;false\\\	replace;中立;66,65;VASSAL.build.module.PieceWindow:Hidden\/VASSAL.build.widget.PieceSlot:PocN-A3\\/J2;null;0;0;false;;中立;;0;false\\\\	globalhotkey;;90,65;38,0;J+1\\\\\	globalhotkey;;90,65;38,0;J+1\\\\\\	piece;;;Toumei90.png;PocJ2\/A3/-1	bottom\	1;\\	\\\	\\\\	\\\\\	\\\\\\	null;0;0;</VASSAL.build.widget.PieceSlot>
        <VASSAL.build.widget.PieceSlot entryName="PocN-A3/J2" gpid="633" height="0" width="0">+/null/mark;Layer	emb2;;1;;;1;Y;;0;;;;1;false;0;0;M_Poc.png,Toumei90.png;,;true;透明N;;;false;;1\	replace;日本軍支配;65,65;VASSAL.build.module.PieceWindow:Hidden\/VASSAL.build.widget.PieceSlot:PocJ2\\/A3;null;0;0;false;;日本軍支配;;0;false\\	replace;連合軍支配;66,65;VASSAL.build.module.PieceWindow:Hidden\/VASSAL.build.widget.PieceSlot:PocA3\\/J2;null;0;0;false;;連合軍支配;;0;false\\\	piece;;;Toumei90.png;PocN-A3\/J2/bottom	1;\	\\	\\\	null;0;0;633</VASSAL.build.widget.PieceSlot>
    </VASSAL.build.module.PieceWindow>
    <VASSAL.i18n.Language/>
    <VASSAL.build.module.ToolbarMenu hotkey="" icon="16-charts.png" menuItems="マーカー,マーカー削除,壊滅Box,戦闘Map,中国空軍登場判定,第七飛行団登場判定,POC自動計算,POC 表示／非表示" text="メニュー" tooltip="Display Menu Options"/>
    <VASSAL.build.module.GlobalKeyCommand buttonHotkey="90,130" buttonText="" deckCount="-1" filter="" hotkey="90,130" icon="" name="CTRL+Z" reportFormat="" reportSingle="false" tooltip="C"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="true" doSound="true" hotkey="" hotkeys="90\,130,89\,130" icon="24-rem.png" name="マーカー削除" reportFormat="マーカーを削除しました" soundClip="pcmouseclick2.wav" text="マーカー削除" tooltip="マーカー削除"/>
    <VASSAL.build.module.ToolbarMenu hotkey="" icon="16-1d6_button.png" menuItems="戦闘力「1」,戦闘力「2」,戦闘力「3」,戦闘力「4」,戦闘力「0」,1D6ダイス,爆撃判定" text="戦闘ダイス" tooltip="Display Menu Options"/>
    <VASSAL.build.module.ToolbarMenu hotkey="" icon="16-1d6-twister.png" menuItems="戦闘力「1」x2,戦闘力「2」x2,戦闘力「3」x2,戦闘力「4」x2,戦闘力「0」x2,1D6ダイス,爆撃判定x2" text="戦闘ダイス×2" tooltip="Display Menu Options"/>
    <VASSAL.build.module.DiceButton addToTotal="0" hotkey="45,130" icon="" nDice="20" nSides="9" name="20d9" plus="0" prompt="false" reportFormat="&lt;$result$&gt;" reportTotal="true" sortDice="false" text="" tooltip=""/>
    <VASSAL.build.module.RandomTextButton addToTotal="0" faces="「1」･･･＜Hit！＞,「2」･･･＜外れ＞,「3」･･･＜外れ＞,「4」･･･＜外れ＞,「5」･･･＜外れ＞,「6」･･･＜強制帰還＞" hotkey="49,130" icon="" nDice="1" name="D1" numeric="false" plus="0" prompt="false" reportFormat="$result$ *** &lt;$playerSide$&gt;" reportTotal="false" sortDice="false" text="" tooltip=""/>
    <VASSAL.build.module.RandomTextButton addToTotal="0" faces="「1」･･･＜Hit！＞,「2」･･･＜Hit！＞,「3」･･･＜外れ＞,「4」･･･＜外れ＞,「5」･･･＜外れ＞,「6」･･･＜強制帰還＞" hotkey="50,130" icon="" nDice="1" name="D2" numeric="false" plus="0" prompt="false" reportFormat="$result$ *** &lt;$playerSide$&gt;" reportTotal="false" sortDice="false" text="" tooltip=""/>
    <VASSAL.build.module.RandomTextButton addToTotal="0" faces="「1」･･･＜Hit！＞,「2」･･･＜Hit！＞,「3」･･･＜Hit！＞,「4」･･･＜外れ＞,「5」･･･＜外れ＞,「6」･･･＜強制帰還＞" hotkey="51,130" icon="" nDice="1" name="D3" numeric="false" plus="0" prompt="false" reportFormat="$result$ *** &lt;$playerSide$&gt;" reportTotal="false" sortDice="false" text="" tooltip=""/>
    <VASSAL.build.module.RandomTextButton addToTotal="0" faces="「1」･･･＜Hit！＞,「2」･･･＜Hit！＞,「3」･･･＜Hit！＞,「4」･･･＜Hit！＞,「5」･･･＜外れ＞,「6」･･･＜強制帰還＞" hotkey="52,130" icon="" nDice="1" name="D4" numeric="false" plus="0" prompt="false" reportFormat="$result$ *** &lt;$playerSide$&gt;" reportTotal="false" sortDice="false" text="" tooltip=""/>
    <VASSAL.build.module.RandomTextButton addToTotal="0" faces="「1」･･･＜外れ＞,「2」･･･＜外れ＞,「3」･･･＜外れ＞,「4」･･･＜外れ＞,「5」･･･＜外れ＞,「6」･･･＜強制帰還＞" hotkey="48,130" icon="" nDice="1" name="D0" numeric="false" plus="0" prompt="false" reportFormat="$result$ *** &lt;$playerSide$&gt;" reportTotal="false" sortDice="false" text="" tooltip=""/>
    <VASSAL.build.module.DiceButton addToTotal="0" hotkey="53,130" icon="" nDice="1" nSides="6" name="1D6" plus="0" prompt="false" reportFormat="1D6＝「$result$」 *** &lt;$playerSide$&gt;" reportTotal="false" sortDice="false" text="" tooltip=""/>
    <VASSAL.build.module.RandomTextButton addToTotal="0" faces="「1」･･･＜Hit！＞,「2」･･･＜Hit！＞,「3」･･･＜Hit！＞,「4」･･･＜外れ＞,「5」･･･＜外れ＞,「6」･･･＜外れ＞" hotkey="54,130" icon="" nDice="1" name="Bomb" numeric="false" plus="0" prompt="false" reportFormat="$result$ *** &lt;$playerSide$&gt;" reportTotal="false" sortDice="false" text="" tooltip=""/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="true" doSound="true" hotkey="49,65" hotkeys="45\,130,49\,130" icon="dice_001.png" name="戦闘力「1」" reportFormat="＜戦闘力「1」＞" soundClip="dice.wav" text="戦闘力「1」" tooltip="Do Action"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="true" doSound="true" hotkey="50,65" hotkeys="45\,130,50\,130" icon="dice_002.png" name="戦闘力「2」" reportFormat="＜戦闘力「2」＞" soundClip="dice.wav" text="戦闘力「2」" tooltip="Do Action"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="true" doSound="true" hotkey="51,65" hotkeys="45\,130,51\,130" icon="dice_003.png" name="戦闘力「3」" reportFormat="＜戦闘力「3」＞" soundClip="dice.wav" text="戦闘力「3」" tooltip="Do Action"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="true" doSound="true" hotkey="52,65" hotkeys="45\,130,52\,130" icon="dice_004.png" name="戦闘力「4」" reportFormat="＜戦闘力「4」＞" soundClip="dice.wav" text="戦闘力「4」" tooltip="Do Action"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="true" doSound="true" hotkey="48,65" hotkeys="45\,130,48\,130" icon="dice_006.png" name="戦闘力「0」" reportFormat="＜戦闘力「0」＞" soundClip="dice.wav" text="戦闘力「0」" tooltip="Do Action"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="false" doSound="true" hotkey="53,65" hotkeys="45\,130,53\,130" icon="24-1d6_Red.png" name="1D6ダイス" reportFormat="戦闘力「1」" soundClip="dice.wav" text="1D6ダイス" tooltip="Do Action"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="true" doSound="true" hotkey="54,65" hotkeys="45\,130,54\,130" icon="24-1d6_Red.png" name="爆撃判定" reportFormat="＜爆撃判定＞" soundClip="dice.wav" text="爆撃判定" tooltip="Do Action"/>
    <VASSAL.build.module.Map allowMultiple="false" backgroundcolor="255,255,255" buttonName="増援Box" changeFormat="$message$" color="0,0,0" createFormat="" edgeHeight="0" edgeWidth="0" hotkey="" icon="16-units_button.gif" launch="true" mapName="Zouen" markMoved="Always" markUnmovedIcon="/images/unmoved.gif" markUnmovedText="" markUnmovedTooltip="このマップ上のすべての駒を未移動にする" moveKey="" moveToFormat="" moveWithinFormat="" thickness="3">
        <VASSAL.build.module.map.BoardPicker addColumnText="列を追加" addRowText="行を追加" boardPrompt="ボードを選択" slotHeight="125" slotScale="0.2" slotWidth="350" title="ボードを選んで下さい">
            <VASSAL.build.module.map.boardPicker.Board image="Zouen.jpg" name="Chi" reversible="false"/>
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        <VASSAL.build.module.map.StackMetrics bottom="40,0" disabled="false" down="37,0" exSepX="0" exSepY="-90" top="38,0" unexSepX="0" unexSepY="-5" up="39,0"/>
        <VASSAL.build.module.map.ForwardToKeyBuffer/>
        <VASSAL.build.module.map.Scroller/>
        <VASSAL.build.module.map.ForwardToChatter/>
        <VASSAL.build.module.map.MenuDisplayer/>
        <VASSAL.build.module.map.MapCenterer/>
        <VASSAL.build.module.map.StackExpander/>
        <VASSAL.build.module.map.PieceMover/>
        <VASSAL.build.module.map.KeyBufferer/>
        <VASSAL.build.module.map.ImageSaver buttonText="" hotkey="" icon="16-image.png" tooltip="Save Map as PNG image"/>
        <VASSAL.build.module.map.CounterDetailViewer borderWidth="0" counterReportFormat="" delay="700" display="from top-most layer only" emptyHexReportForma="$LocationName$" fgColor="0,0,0" fontSize="9" graphicsZoom="1.0" hotkey="32,130" layerList="" minDisplayPieces="2" propertyFilter="" showDeck="false" showMoveSelectde="false" showNoStack="false" showNonMovable="false" showgraph="true" showgraphsingle="false" showtext="false" showtextsingle="false" summaryReportFormat="$LocationName$" unrotatePieces="false" version="" zoomlevel="1.0"/>
        <VASSAL.build.module.properties.GlobalProperties/>
        <VASSAL.build.module.map.SelectionHighlighters/>
        <VASSAL.build.module.map.HighlightLastMoved color="255,0,0" enabled="true" thickness="2"/>
        <VASSAL.build.module.map.Zoomer inButtonText="" inIconName="/images/zoomIn.gif" inTooltip="拡大" outButtonText="" outIconName="/images/zoomOut.gif" outTooltip="縮小" pickButtonText="" pickIconName="/images/zoom.png" pickTooltip="拡大縮小を選択" zoomInKey="" zoomLevels="0.4,0.55,0.7,0.85,1.0,1.15" zoomOutKey="" zoomPickKey="" zoomStart="4"/>
        <VASSAL.build.module.map.SetupStack name="P36" owningBoard="Chi" useGridLocation="false" x="671" y="164">
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        </VASSAL.build.module.map.DrawPile>
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            <VASSAL.build.widget.CardSlot entryName="06" gpid="27" height="0" width="0">+/null/report;88\,130;Dice「6」･･･[ P36_2 ]* 出撃可能！;;;	globalkey;;88,130;55,520;CurrentMap=Zouen;false;1;true;true;;;-1\	piece;;;Toumei.png;06/-1	\	null;0;0;27</VASSAL.build.widget.CardSlot>
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        </VASSAL.build.module.map.DrawPile>
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            <VASSAL.build.widget.CardSlot entryName="06" gpid="33" height="0" width="0">+/null/report;88\,130;Dice「6」･･･[ P36_3 ]* 出撃可能！;;;	globalkey;;88,130;56,520;CurrentMap=Zouen;false;1;true;true;;;-1\	piece;;;Toumei.png;06/-1	\	null;0;0;33</VASSAL.build.widget.CardSlot>
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            <VASSAL.build.widget.CardSlot entryName="05" gpid="35" height="0" width="0">+/null/report;88\,130;Dice「5」･･･[ P36_3 ]* 出撃可能！;;;	globalkey;;88,130;56,520;CurrentMap=Zouen;false;1;true;true;;;-1\	piece;;;Toumei.png;05/-1	\	null;0;0;35</VASSAL.build.widget.CardSlot>
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            <VASSAL.build.widget.CardSlot entryName="02" gpid="37" height="0" width="0">+/null/report;88\,130;Dice「2」･･･[ P36_3 ]* 使用不可;;;	piece;;;Toumei.png;02/-1	null;0;0;37</VASSAL.build.widget.CardSlot>
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        </VASSAL.build.module.map.DrawPile>
        <VASSAL.build.module.map.DrawPile allowMultiple="true" allowSelect="true" canSave="false" color="0,0,0" countExpressions="" draw="false" drawFaceUp="false" emptyHotkey="" expressionCounting="false" faceDown="Always" faceDownFormat="" height="40" hotkeyOnEmpty="false" maxStack="10" name="Deck4" owningBoard="Chi" reshufflable="false" reshuffleCommand="" reshuffleHotkey="" reshuffleMessage="" reshuffleTarget="" reverseFormat="" reversible="true" selectDisplayProperty="$BasicName$" selectSortProperty="" shuffle="Via right-click Menu" shuffleFormat="" shuffleHotkey="52,195" width="40" x="378" y="-64">
            <VASSAL.build.widget.CardSlot entryName="06" gpid="39" height="0" width="0">+/null/report;88\,130;Dice「6」･･･[Veng ]* 出撃可能！;;;	globalkey;;88,130;57,520;CurrentMap=Zouen;false;1;true;true;;;-1\	piece;;;Toumei.png;06/-1	\	null;0;0;39</VASSAL.build.widget.CardSlot>
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        </VASSAL.build.module.map.DrawPile>
        <VASSAL.build.module.map.DrawPile allowMultiple="true" allowSelect="true" canSave="false" color="0,0,0" countExpressions="" draw="false" drawFaceUp="false" emptyHotkey="" expressionCounting="false" faceDown="Always" faceDownFormat="" height="40" hotkeyOnEmpty="false" maxStack="10" name="Deck5" owningBoard="Chi" reshufflable="false" reshuffleCommand="" reshuffleHotkey="" reshuffleMessage="" reshuffleTarget="" reverseFormat="" reversible="true" selectDisplayProperty="$BasicName$" selectSortProperty="" shuffle="Via right-click Menu" shuffleFormat="" shuffleHotkey="53,195" width="40" x="478" y="-64">
            <VASSAL.build.widget.CardSlot entryName="06" gpid="45" height="0" width="0">+/null/report;88\,130;Dice「6」･･･[ SB-2 ]* 出撃可能！;;;	globalkey;;88,130;48,520;CurrentMap=Zouen;false;1;true;true;;;-1\	piece;;;Toumei.png;06/-1	\	null;0;0;45</VASSAL.build.widget.CardSlot>
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        </VASSAL.build.module.map.SetupStack>
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            <VASSAL.build.widget.PieceSlot entryName="第7飛行団_一式戦_隼_④A" gpid="307" height="0" width="0">+/null/prototype;J7-4	prototype;D4\	prototype;Jpn\\	emb2;表／裏;1;A;;0;;;0;;;;1;false;0;0;JO_Oscar_B.png;;false;Step;;;false;;1\\\	piece;;;JO_Oscar_A.png;第7飛行団_一式戦_隼_④A/	\	\\	-1;\\\	null;0;0;307</VASSAL.build.widget.PieceSlot>
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        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="5" owningBoard="Chi" useGridLocation="false" x="454" y="186">
            <VASSAL.build.widget.PieceSlot entryName="第7飛行団_97式重爆_⑤A" gpid="305" height="0" width="0">+/null/prototype;Bomb	prototype;J7-5\	prototype;D0\\	prototype;Jpn\\\	emb2;表／裏;1;A;;0;;;0;;;;1;false;0;0;JO_Sally_B.png;;false;Step;;;false;;1\\\\	piece;;;JO_Sally_A.png;第7飛行団_97式重爆_⑤A/	\	\\	\\\	-1;\\\\	null;0;0;305</VASSAL.build.widget.PieceSlot>
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        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.DrawPile allowMultiple="true" allowSelect="true" canSave="false" color="0,0,0" countExpressions="" draw="false" drawFaceUp="false" emptyHotkey="" expressionCounting="false" faceDown="Always" faceDownFormat="" height="40" hotkeyOnEmpty="false" maxStack="10" name="Deck0" owningBoard="Chi" reshufflable="false" reshuffleCommand="" reshuffleHotkey="" reshuffleMessage="" reshuffleTarget="" reverseFormat="" reversible="true" selectDisplayProperty="$BasicName$" selectSortProperty="" shuffle="Via right-click Menu" shuffleFormat="" shuffleHotkey="54,195" width="40" x="578" y="-64">
            <VASSAL.build.widget.CardSlot entryName="06" gpid="309" height="0" width="0">+/null/report;84\,130;Dice「6」･･･第七飛行団登場なし;;;	piece;;;Toumei.png;06/-1	null;0;0;309</VASSAL.build.widget.CardSlot>
            <VASSAL.build.widget.CardSlot entryName="04" gpid="310" height="0" width="0">+/null/report;84\,130;Dice「4」;;;	globalkey;;84,130;52,520;CurrentMap=Zouen;false;1;true;true;;;-1\	piece;;;Toumei.png;04/-1	\	null;0;0;310</VASSAL.build.widget.CardSlot>
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        </VASSAL.build.module.map.DrawPile>
        <VASSAL.build.module.map.LayeredPieceCollection layerOrder="bottom,low,mid,top" property="Layer"/>
        <VASSAL.build.module.map.SetupStack name="J2" owningBoard="Chi" useGridLocation="false" x="245" y="536">
            <VASSAL.build.widget.PieceSlot entryName="第5飛行団_二式戦_鍾馗" gpid="773" height="0" width="0">+/null/prototype;D2	prototype;Jpn\	emb2;表／裏;1;A;;0;;;0;;;;1;false;0;0;J_Tojo_B.png;;false;Step;;;false;;1\\	piece;;;J_Tojo_A.png;第5飛行団_二式戦_鍾馗/	\	-1;\\	null;0;0;773</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="J3" owningBoard="Chi" useGridLocation="false" x="401" y="536">
            <VASSAL.build.widget.PieceSlot entryName="第5飛行団_九七式戦_3A" gpid="775" height="0" width="0">+/null/prototype;D2	prototype;Jpn\	emb2;表／裏;1;A;;0;;;0;;;;1;false;0;0;J_Nate_B.png;;false;Step;;;false;;1\\	piece;;;J_Nate_A3.png;第5飛行団_九七式戦_3A/	\	-1;\\	null;0;0;775</VASSAL.build.widget.PieceSlot>
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            <VASSAL.build.widget.PieceSlot entryName="第5飛行団_二式複戦_屠龍" gpid="780" height="0" width="0">+/null/prototype;D2	prototype;Jpn\	emb2;表／裏;1;A;;0;;;0;;;;1;false;0;0;J_Nick_B.png;;false;Step;;;false;;1\\	piece;;;J_Nick_A.png;第5飛行団_二式複戦_屠龍/	\	-1;\\	null;0;0;780</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="A2" owningBoard="Chi" useGridLocation="false" x="245" y="635">
            <VASSAL.build.widget.PieceSlot entryName="英空軍_ハリケーン_2A" gpid="782" height="0" width="0">+/null/prototype;D2	prototype;Bri\	emb2;表／裏;1;A;;0;;;0;;;;1;false;0;0;B_Hur_B2.png;;false;Step;;;false;;1\\	piece;;;B_Hur_A2.png;英空軍_ハリケーン_2A/	\	-1;\\	null;0;0;782</VASSAL.build.widget.PieceSlot>
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        <VASSAL.build.module.map.SetupStack name="A3" owningBoard="Chi" useGridLocation="false" x="401" y="634">
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            <VASSAL.build.widget.PieceSlot entryName="米義勇軍P-40_3C" gpid="791" height="0" width="0">+/null/prototype;D2	prototype;Usa\	emb2;表／裏;1;A;;0;;;0;;;;1;false;0;0;A_P40_B.png;;false;Step;;;false;;1\\	piece;;;A_P40_A3.png;米義勇軍P-40_3C/	\	-1;\\	null;0;0;791</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
    </VASSAL.build.module.Map>
    <VASSAL.build.module.Map allowMultiple="false" backgroundcolor="255,255,255" buttonName="壊滅Box" changeFormat="$message$" color="0,0,0" createFormat="" edgeHeight="0" edgeWidth="0" hotkey="" icon="24-hyo.gif" launch="true" mapName="壊滅Box" markMoved="Never" markUnmovedIcon="/images/unmoved.gif" markUnmovedText="" markUnmovedTooltip="このマップ上のすべての駒を未移動にする" moveKey="" moveToFormat="" moveWithinFormat="" thickness="3">
        <VASSAL.build.module.map.BoardPicker addColumnText="列を追加" addRowText="行を追加" boardPrompt="ボードを選択" slotHeight="125" slotScale="0.2" slotWidth="350" title="ボードを選んで下さい">
            <VASSAL.build.module.map.boardPicker.Board image="tenkoku.jpg" name="Kaimetu" reversible="false"/>
        </VASSAL.build.module.map.BoardPicker>
        <VASSAL.build.module.map.StackMetrics bottom="40,0" disabled="false" down="37,0" exSepX="90" exSepY="0" top="38,0" unexSepX="20" unexSepY="0" up="39,0"/>
        <VASSAL.build.module.map.ForwardToKeyBuffer/>
        <VASSAL.build.module.map.Scroller/>
        <VASSAL.build.module.map.ForwardToChatter/>
        <VASSAL.build.module.map.MenuDisplayer/>
        <VASSAL.build.module.map.MapCenterer/>
        <VASSAL.build.module.map.StackExpander/>
        <VASSAL.build.module.map.PieceMover/>
        <VASSAL.build.module.map.KeyBufferer/>
        <VASSAL.build.module.map.ImageSaver buttonText="" hotkey="" icon="16-image.png" tooltip="Save Map as PNG image"/>
        <VASSAL.build.module.map.CounterDetailViewer borderWidth="0" counterReportFormat="" delay="700" display="from top-most layer only" emptyHexReportForma="$LocationName$" fgColor="0,0,0" fontSize="9" graphicsZoom="1.0" hotkey="32,130" layerList="" minDisplayPieces="2" propertyFilter="" showDeck="false" showMoveSelectde="false" showNoStack="false" showNonMovable="false" showgraph="true" showgraphsingle="false" showtext="false" showtextsingle="false" summaryReportFormat="$LocationName$" unrotatePieces="false" version="" zoomlevel="1.0"/>
        <VASSAL.build.module.properties.GlobalProperties/>
        <VASSAL.build.module.map.SelectionHighlighters/>
        <VASSAL.build.module.map.HighlightLastMoved color="255,0,0" enabled="true" thickness="2"/>
        <VASSAL.build.module.map.Zoomer inButtonText="" inIconName="/images/zoomIn.gif" inTooltip="拡大" outButtonText="" outIconName="/images/zoomOut.gif" outTooltip="縮小" pickButtonText="" pickIconName="/images/zoom.png" pickTooltip="拡大縮小を選択" zoomInKey="" zoomLevels="0.4,0.55,0.7,0.85,1.0,1.15" zoomOutKey="" zoomPickKey="" zoomStart="4"/>
    </VASSAL.build.module.Map>
    <VASSAL.build.module.Map allowMultiple="false" backgroundcolor="255,255,255" buttonName="戦闘Map" changeFormat="$message$" color="0,0,0" createFormat="" edgeHeight="0" edgeWidth="0" hotkey="" icon="24-p40.png" launch="true" mapName="Battlemap" markMoved="Always" markUnmovedIcon="/images/unmoved.gif" markUnmovedText="" markUnmovedTooltip="このマップ上のすべての駒を未移動にする" moveKey="" moveToFormat="" moveWithinFormat="" thickness="3">
        <VASSAL.build.module.map.BoardPicker addColumnText="列を追加" addRowText="行を追加" boardPrompt="ボードを選択" slotHeight="125" slotScale="0.2" slotWidth="350" title="ボードを選んで下さい">
            <VASSAL.build.module.map.boardPicker.Board image="Battlemap.jpg" name="Battle" reversible="false"/>
        </VASSAL.build.module.map.BoardPicker>
        <VASSAL.build.module.map.StackMetrics bottom="40,0" disabled="false" down="37,0" exSepX="90" exSepY="0" top="38,0" unexSepX="6" unexSepY="4" up="39,0"/>
        <VASSAL.build.module.map.ForwardToKeyBuffer/>
        <VASSAL.build.module.map.Scroller/>
        <VASSAL.build.module.map.ForwardToChatter/>
        <VASSAL.build.module.map.MenuDisplayer/>
        <VASSAL.build.module.map.MapCenterer/>
        <VASSAL.build.module.map.StackExpander/>
        <VASSAL.build.module.map.PieceMover/>
        <VASSAL.build.module.map.KeyBufferer/>
        <VASSAL.build.module.map.CounterDetailViewer bgColor="255,255,255" borderWidth="0" counterReportFormat="" delay="700" display="from top-most layer only" emptyHexReportForma="$LocationName$" fgColor="0,0,0" fontSize="9" graphicsZoom="1.0" hotkey="32,130" layerList="" minDisplayPieces="2" propertyFilter="" showDeck="false" showMoveSelectde="false" showNoStack="false" showNonMovable="false" showgraph="true" showgraphsingle="false" showtext="false" showtextsingle="false" summaryReportFormat="$LocationName$" unrotatePieces="false" version="2" zoomlevel="1.0"/>
        <VASSAL.build.module.properties.GlobalProperties/>
        <VASSAL.build.module.map.SelectionHighlighters/>
        <VASSAL.build.module.map.HighlightLastMoved color="255,0,0" enabled="true" thickness="2"/>
        <VASSAL.build.module.map.Zoomer inButtonText="" inIconName="/images/zoomIn.gif" inTooltip="拡大" outButtonText="" outIconName="/images/zoomOut.gif" outTooltip="縮小" pickButtonText="" pickIconName="/images/zoom.png" pickTooltip="拡大縮小を選択" zoomInKey="" zoomLevels="0.4,0.55,0.7,0.85,1.0,1.15" zoomOutKey="" zoomPickKey="" zoomStart="4"/>
        <VASSAL.build.module.map.ImageSaver buttonText="" hotkey="" icon="16-image.png" tooltip="Save Map as PNG image"/>
        <VASSAL.build.module.map.LayeredPieceCollection layerOrder="bottom,low,mid,top" property="Layer"/>
    </VASSAL.build.module.Map>
    <VASSAL.build.module.turn.TurnTracker buttonText="ターン" buttonTooltip="第1ターン 増援登場フェイズ" hotkey="" icon="" length="-1" lengthStyle="Maximum" name="ターン" nexthotkey="" prevhotkey="" reportFormat="$newTurn$になりました" tooltip="右クリックして設定" turnFormat="$level1$ $level2$">
        <VASSAL.build.module.turn.CounterTurnLevel incr="1" loop="false" loopLimit="-1" name="Turn" property="Turn" start="1" turnFormat="第$value$ターン">
            <VASSAL.build.module.turn.ListTurnLevel configFirst="false" configList="false" list="増援登場フェイズ,日本軍移動フェイズ,連合軍移動フェイズ,日本軍移動フェイズ2,戦闘フェイズ,制空権確認フェイズ,機銃掃射フェイズ" property="Phase" turnFormat="$value$"/>
        </VASSAL.build.module.turn.CounterTurnLevel>
    </VASSAL.build.module.turn.TurnTracker>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="true" doSound="true" hotkey="" hotkeys="86\,130,88\,130,45\,130,89\,130" icon="24Flag_Chi.png" name="中国空軍" reportFormat="＜中国空軍登場判定＞" soundClip="pcmouseclick2.wav" text="中国空軍登場判定" tooltip="中国空軍"/>
    <VASSAL.build.module.GlobalKeyCommand buttonHotkey="88,130" buttonText="" deckCount="1" filter="CurrentMap=Zouen" hotkey="88,130" icon="" name="CTRL X" reportFormat="" reportSingle="false" tooltip="C"/>
    <VASSAL.build.module.GlobalKeyCommand buttonHotkey="84,130" buttonText="" deckCount="1" filter="CurrentMap=Zouen" hotkey="84,130" icon="" name="CTRL T" reportFormat="" reportSingle="false" tooltip="C"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="true" doSound="true" hotkey="" hotkeys="84\,130,45\,130,89\,130" icon="24Flag_Jpn.png" name="第七飛行団" reportFormat="＜第七飛行団登場判定＞" soundClip="pcmouseclick2.wav" text="第七飛行団登場判定" tooltip="第七飛行団"/>
    <VASSAL.build.module.GlobalKeyCommand buttonHotkey="86,130" buttonText="" deckCount="-1" filter="CurrentMap=Main Map" hotkey="86,130" icon="" name="CTRL V" reportFormat="" reportSingle="false" tooltip="C"/>
    <VASSAL.build.module.GlobalKeyCommand buttonHotkey="90,65" buttonText="" deckCount="-1" filter="" hotkey="90,65" icon="" name="SHIFT Z" reportFormat="" reportSingle="false" tooltip="S"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="true" doSound="true" hotkey="" hotkeys="89\,195,90\,65" icon="24Poc.png" name="POC自動計算" reportFormat="＜POC自動計算＞" soundClip="pcmouseclick2.wav" text="POC自動計算" tooltip="Do Action"/>
    <VASSAL.build.module.GlobalKeyCommand buttonHotkey="89,65" buttonText="POC 表示／非表示" deckCount="-1" filter="" hotkey="89,65" icon="24-memX.png" name="SHIFT Y" reportFormat="" reportSingle="false" tooltip="S"/>
    <VASSAL.build.module.GlobalKeyCommand buttonHotkey="90,130" buttonText="" deckCount="-1" filter="" hotkey="90,130" icon="" name="CTRL Z" reportFormat="" reportSingle="false" tooltip="S"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="false" doSound="false" hotkey="89,130" hotkeys="49\,195,45\,65,50\,195,45\,65,51\,195,45\,65,52\,195,45\,65,53\,195,45\,65,54\,195" icon="" name="CTRL Y" reportFormat="test" soundClip="pcmouseclick2.wav" text="" tooltip=""/>
    <VASSAL.build.module.DiceButton addToTotal="0" hotkey="45,65" icon="" nDice="20" nSides="9" name="20d9" plus="0" prompt="false" reportFormat="" reportTotal="true" sortDice="false" text="" tooltip=""/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="false" doSound="false" hotkey="89,195" hotkeys="49\,195,45\,130,50\,195,45\,130,51\,195,45\,130,52\,195,45\,130,53\,195,45\,130,54\,195" icon="" name="CTRLSHIFT Y" reportFormat="test" soundClip="pcmouseclick2.wav" text="" tooltip=""/>
    <VASSAL.build.module.turn.TurnTracker buttonText="" buttonTooltip="0POC" hotkey="" icon="16Poc.png" length="-1" lengthStyle="Maximum" name="POC" nexthotkey="40,0" prevhotkey="38,0" reportFormat="" tooltip="右クリックして設定" turnFormat="$level1$">
        <VASSAL.build.module.turn.CounterTurnLevel incr="1" loop="false" loopLimit="9" name="POC_U" property="POC_U" start="0" turnFormat="$value$POC"/>
    </VASSAL.build.module.turn.TurnTracker>
    <VASSAL.build.module.RandomTextButton addToTotal="0" faces="「1」･･･＜Hit！＞,「2」･･･＜外れ＞,「3」･･･＜外れ＞,「4」･･･＜外れ＞,「5」･･･＜外れ＞,「6」･･･＜強制帰還＞" hotkey="49,585" icon="" nDice="2" name="2D1" numeric="false" plus="0" prompt="false" reportFormat="$result$ *** &lt;$playerSide$&gt;" reportTotal="false" sortDice="false" text="" tooltip=""/>
    <VASSAL.build.module.RandomTextButton addToTotal="0" faces="「1」･･･＜Hit！＞,「2」･･･＜Hit！＞,「3」･･･＜外れ＞,「4」･･･＜外れ＞,「5」･･･＜外れ＞,「6」･･･＜強制帰還＞" hotkey="50,585" icon="" nDice="2" name="2D2" numeric="false" plus="0" prompt="false" reportFormat="$result$ *** &lt;$playerSide$&gt;" reportTotal="false" sortDice="false" text="" tooltip=""/>
    <VASSAL.build.module.RandomTextButton addToTotal="0" faces="「1」･･･＜Hit！＞,「2」･･･＜Hit！＞,「3」･･･＜Hit！＞,「4」･･･＜外れ＞,「5」･･･＜外れ＞,「6」･･･＜強制帰還＞" hotkey="51,585" icon="" nDice="2" name="3D3" numeric="false" plus="0" prompt="false" reportFormat="$result$ *** &lt;$playerSide$&gt;" reportTotal="false" sortDice="false" text="" tooltip=""/>
    <VASSAL.build.module.RandomTextButton addToTotal="0" faces="「1」･･･＜Hit！＞,「2」･･･＜Hit！＞,「3」･･･＜Hit！＞,「4」･･･＜Hit！＞,「5」･･･＜外れ＞,「6」･･･＜強制帰還＞" hotkey="52,585" icon="" nDice="2" name="4D4" numeric="false" plus="0" prompt="false" reportFormat="$result$ *** &lt;$playerSide$&gt;" reportTotal="false" sortDice="false" text="" tooltip=""/>
    <VASSAL.build.module.RandomTextButton addToTotal="0" faces="「1」･･･＜外れ＞,「2」･･･＜外れ＞,「3」･･･＜外れ＞,「4」･･･＜外れ＞,「5」･･･＜外れ＞,「6」･･･＜強制帰還＞" hotkey="57,585" icon="" nDice="2" name="2D0" numeric="false" plus="0" prompt="false" reportFormat="$result$ *** &lt;$playerSide$&gt;" reportTotal="false" sortDice="false" text="" tooltip=""/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="true" doSound="true" hotkey="" hotkeys="45\,130,49\,585" icon="24-dice_01b.png" name="戦闘力「1」x2" reportFormat="＜戦闘力「1」＞" soundClip="dice.wav" text="戦闘力「1」x2" tooltip="Do Action"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="true" doSound="true" hotkey="" hotkeys="45\,130,50\,585" icon="24-dice_02b.png" name="戦闘力「2」x2" reportFormat="＜戦闘力「2」＞" soundClip="dice.wav" text="戦闘力「2」x2" tooltip="Do Action"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="true" doSound="true" hotkey="" hotkeys="45\,130,51\,585" icon="24-dice_03b.png" name="戦闘力「3」x2" reportFormat="＜戦闘力「3」＞" soundClip="dice.wav" text="戦闘力「3」x2" tooltip="Do Action"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="true" doSound="true" hotkey="" hotkeys="45\,130,52\,585" icon="24-dice_04b.png" name="戦闘力「4」x2" reportFormat="＜戦闘力「4」＞" soundClip="dice.wav" text="戦闘力「4」x2" tooltip="Do Action"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="true" doSound="true" hotkey="48,65" hotkeys="45\,130,57\,585" icon="24-dice_06b.png" name="戦闘力「0」x2" reportFormat="＜戦闘力「0」＞" soundClip="dice.wav" text="戦闘力「0」x2" tooltip="Do Action"/>
    <VASSAL.build.module.RandomTextButton addToTotal="0" faces="「1」･･･＜Hit！＞,「2」･･･＜Hit！＞,「3」･･･＜Hit！＞,「4」･･･＜外れ＞,「5」･･･＜外れ＞,「6」･･･＜外れ＞" hotkey="54,650" icon="" nDice="2" name="Bomb2" numeric="false" plus="0" prompt="false" reportFormat="$result$ *** &lt;$playerSide$&gt;" reportTotal="false" sortDice="false" text="" tooltip=""/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="true" doSound="true" hotkey="" hotkeys="45\,130,54\,650" icon="24-1d6-twister.png" name="爆撃判定x2" reportFormat="＜爆撃判定＞" soundClip="dice.wav" text="爆撃判定x2" tooltip="Do Action"/>
</VASSAL.launch.BasicModule>
