<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<VASSAL.launch.BasicModule VassalVersion="3.0.17" name="CMJ将門記 by str_takeshi" version="2.0">
    <VASSAL.build.module.BasicCommandEncoder/>
    <VASSAL.build.module.Documentation>
        <VASSAL.build.module.documentation.AboutScreen fileName="/images/Splash.png" title="VASSALについて"/>
        <VASSAL.build.module.documentation.HelpFile fileName="/help/Intro.html" fileType="resource" title="速習ガイド"/>
    </VASSAL.build.module.Documentation>
    <VASSAL.build.module.PlayerRoster buttonText="陣営選択" buttonToolTip="陣営、立場の選択変更を行います。">
        <entry>下総平氏側</entry>
        <entry>常陸平氏側</entry>
    </VASSAL.build.module.PlayerRoster>
    <VASSAL.build.module.GlobalOptions autoReport="Never" centerOnMove="Always" nonOwnerUnmaskable="Never" playerIdFormat="$playerName$" promptString="Opponents can unmask my pieces">
        <option name="stepIcon">/images/StepForward16.gif</option>
        <option name="undoIcon">/images/Undo16.gif</option>
        <option name="stepHotKey">34,0</option>
        <option name="serverControlsIcon">/images/connect.gif</option>
        <option name="serverControlsHotKey">83,520</option>
    </VASSAL.build.module.GlobalOptions>
    <VASSAL.build.module.Map allowMultiple="false" buttonName="Map" changeFormat="$message$" color="0,0,0" createFormat="$pieceName$ created in $location$" edgeHeight="0" edgeWidth="0" hotkey="" icon="" launch="false" mapName="Main Map" markMoved="Always" markUnmovedIcon="/images/unmoved.gif" markUnmovedText="" markUnmovedTooltip="このマップ上のすべての駒を未移動にする" moveKey="" moveToFormat="$pieceName$ moves $previousLocation$ -&gt; $location$ *" moveWithinFormat="$pieceName$ moves $previousLocation$ -&gt; $location$ *" thickness="3">
        <VASSAL.build.module.map.BoardPicker addColumnText="列を追加" addRowText="行を追加" boardPrompt="ボードを選択" slotHeight="125" slotScale="0.2" slotWidth="350" title="ボードを選んで下さい">
            <VASSAL.build.module.map.boardPicker.Board image="地図お.jpg" name="Map" reversible="false"/>
        </VASSAL.build.module.map.BoardPicker>
        <VASSAL.build.module.map.StackMetrics bottom="40,0" disabled="false" down="37,0" exSepX="-60" exSepY="-20" top="38,0" unexSepX="-20" unexSepY="-10" up="39,0"/>
        <VASSAL.build.module.map.ForwardToKeyBuffer/>
        <VASSAL.build.module.map.Scroller/>
        <VASSAL.build.module.map.ForwardToChatter/>
        <VASSAL.build.module.map.MenuDisplayer/>
        <VASSAL.build.module.map.MapCenterer/>
        <VASSAL.build.module.map.StackExpander/>
        <VASSAL.build.module.map.PieceMover/>
        <VASSAL.build.module.map.KeyBufferer/>
        <VASSAL.build.module.map.ImageSaver buttonText="" hotkey="" icon="/images/camera.gif" tooltip="Save Map as PNG file"/>
        <VASSAL.build.module.map.CounterDetailViewer bgColor="255,255,255" borderWidth="0" counterReportFormat="" delay="700" display="from top-most layer only" emptyHexReportForma="$LocationName$" fgColor="0,0,0" fontSize="9" graphicsZoom="1.0" hotkey="32,130" layerList="" minDisplayPieces="2" propertyFilter="" showDeck="false" showMoveSelectde="false" showNoStack="false" showNonMovable="false" showgraph="true" showgraphsingle="false" showtext="false" showtextsingle="false" summaryReportFormat="$LocationName$" unrotatePieces="false" version="2" zoomlevel="1.0"/>
        <VASSAL.build.module.properties.GlobalProperties/>
        <VASSAL.build.module.map.SelectionHighlighters/>
        <VASSAL.build.module.map.HighlightLastMoved color="255,0,0" enabled="true" thickness="2"/>
        <VASSAL.build.module.map.Zoomer factor="1.5" inButtonText="" inIconName="/images/zoomIn.gif" inTooltip="拡大" max="6" outButtonText="" outIconName="/images/zoomOut.gif" outTooltip="縮小" zoomInKey="" zoomOutKey="" zoomStart="3"/>
        <VASSAL.build.module.map.HidePiecesButton buttonText="駒の非表示/表示" hiddenIcon="/images/globe_selected.gif" hotkey="" showingIcon="/images/globe_unselected.gif" tooltip="Hide all pieces on this map"/>
        <VASSAL.build.module.map.SetupStack name="平将門" x="944" y="853">
            <VASSAL.build.widget.PieceSlot entryName="" height="0" width="0">+/null/prototype;枠	placemark;徴募;77,130;VASSAL.build.module.PieceWindow\/VASSAL.build.widget.TabWidget:伴類\/VASSAL.build.widget.PieceSlot:;null;-20;-10;false;;\	playSound;kaimetsu.wav;;80,130;false\\	sendto;;71,195;天国;天国;100;150;;;0;0;0;0;天国へ;L;;;\\\	emb2;;0;;裏返す;2;R;;0;;;;;false;0;0;01a.png,01b.png;,;true;;;;false;;1\\\\	macro;天国へ;天国へ;84,130;;;71\,195,80\,130\\\\\	piece;;;;/	\	\\	;;\\\	1;\\\\	\\\\\	null;0;0</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="回" x="2463" y="106">
            <VASSAL.build.widget.PieceSlot entryName="回" height="0" width="0">+/null/prototype;枠	piece;;;回.png;回/	null;0;0</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="勝利得点" x="2043" y="359">
            <VASSAL.build.widget.PieceSlot entryName="" height="0" width="0">+/null/emb2;;0;;裏返す;2;R;;0;;;;;false;0;0;下総平氏得点.png,常陸平氏得点.png;,;true;勝利得点;;;false;;1	piece;;;;/1;	null;0;0</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="支配" x="2041" y="542">
            <VASSAL.build.widget.PieceSlot entryName="" height="0" width="0">+/null/emb2;;0;;裏返す;2;R;;0;;Reset;;1;false;0;0;下総平氏支配.png,常陸平氏支配.png;,;true;支配;;;false;;1	delete;除去;68,130\	clone;複製;67,130\\	piece;;;;/1;	\	\\	null;0;0</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="主導権1" x="1589" y="1779">
            <VASSAL.build.widget.PieceSlot entryName="" height="0" width="0">+/null/emb2;;2;;裏返す;2;R;;0;;;;;false;0;0;下総平氏主導権.png,常陸平氏主導権.png;,;true;主導権1;;;false;;1	piece;;;;/1;	null;0;0</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="主導権2" x="1439" y="1615">
            <VASSAL.build.widget.PieceSlot entryName="" height="0" width="0">+/null/emb2;;0;;裏返す;2;R;;0;;;;;false;0;0;常陸平氏主導権.png,下総平氏主導権.png;,;true;主導権2;;;false;;1	piece;;;;/1;	null;0;0</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="平国香" x="1194" y="183">
            <VASSAL.build.widget.PieceSlot entryName="" height="0" width="0">+/null/prototype;枠	prototype;徴募\	emb2;;0;;裏返す;2;R;;0;;;;;false;0;0;07a.png,07b.png;,;true;;;;false;;1\\	prototype;天国常陸\\\	piece;;;;/	\	1;\\	\\\	null;0;0</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="平将頼" x="982" y="1069">
            <VASSAL.build.widget.PieceSlot entryName="" height="0" width="0">+/null/prototype;覆面	prototype;枠\	prototype;徴募\\	emb2;;0;;裏返す;2;R;;0;;;;;false;0;0;02a.png,02b.png;,;true;;;;false;;1\\\	prototype;天国下総\\\\	piece;;;;/	\	\\	1;\\\	\\\\	null;0;0</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="平真樹" x="1161" y="864">
            <VASSAL.build.widget.PieceSlot entryName="" height="0" width="0">+/null/prototype;覆面	prototype;枠\	prototype;徴募\\	emb2;;0;;裏返す;2;R;;0;;;;;false;0;0;12a.png,12b.png;,;true;;;;false;;1\\\	prototype;天国中立\\\\	piece;;;;/	\	\\	1;\\\	\\\\	null;0;0</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="下総営所箱" x="1741" y="1303">
            <VASSAL.build.widget.PieceSlot entryName="" height="0" width="0">+/null/prototype;覆面	prototype;枠\	prototype;徴募\\	emb2;;0;;裏返す;2;R;;0;;;;;false;0;0;03a.png,03b.png;,;true;;;;false;;1\\\	prototype;天国下総\\\\	piece;;;;/	\	\\	1;\\\	\\\\	null;0;0</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="" height="0" width="0">+/null/prototype;覆面	prototype;枠\	prototype;徴募\\	emb2;;0;;裏返す;2;R;;0;;;;;false;0;0;04a.png,04b.png;,;true;;;;false;;1\\\	prototype;天国下総\\\\	piece;;;;/	\	\\	1;\\\	\\\\	null;0;0</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="" height="0" width="0">+/null/prototype;覆面	prototype;枠\	prototype;徴募\\	emb2;;0;;裏返す;2;R;;0;;;;;false;0;0;05a.png,05b.png;,;true;;;;false;;1\\\	prototype;天国下総\\\\	piece;;;;/	\	\\	1;\\\	\\\\	null;0;0</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="平良正" x="1169" y="360">
            <VASSAL.build.widget.PieceSlot entryName="" height="0" width="0">+/null/prototype;覆面	prototype;枠\	prototype;徴募\\	emb2;;0;;裏返す;2;R;;0;;;;;false;0;0;09a.png,09b.png;,;true;;;;false;;1\\\	prototype;天国常陸\\\\	piece;;;;/	\	\\	1;\\\	\\\\	null;0;0</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="源護" x="1162" y="568">
            <VASSAL.build.widget.PieceSlot entryName="" height="0" width="0">+/null/prototype;覆面	prototype;枠\	prototype;徴募\\	emb2;;0;;裏返す;2;R;;0;;;;;false;0;0;17a.png,17b.png;,;true;;;;false;;1\\\	prototype;天国中立\\\\	piece;;;;/	\	\\	1;\\\	\\\\	null;0;0</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="下総宿箱" x="2063" y="1249">
            <VASSAL.build.widget.PieceSlot entryName="" height="0" width="0">+/null/prototype;覆面	prototype;枠\	prototype;徴募\\	emb2;;0;;裏返す;2;R;;0;;;;;false;0;0;11a.png,11b.png;,;true;;;;false;;1\\\	prototype;天国中立\\\\	piece;;;;/	\	\\	1;\\\	\\\\	null;0;0</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="" height="0" width="0">+/null/prototype;覆面	prototype;枠\	prototype;徴募\\	emb2;;0;;裏返す;2;R;;0;;;;;false;0;0;13a.png,13b.png;,;true;;;;false;;1\\\	prototype;天国中立\\\\	piece;;;;/	\	\\	1;\\\	\\\\	null;0;0</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="" height="0" width="0">+/null/prototype;覆面	prototype;枠\	prototype;徴募\\	emb2;;0;;裏返す;2;R;;0;;;;;false;0;0;14a.png,14b.png;,;true;;;;false;;1\\\	prototype;天国中立\\\\	piece;;;;/	\	\\	1;\\\	\\\\	null;0;0</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="常陸営所箱" x="2348" y="1246">
            <VASSAL.build.widget.PieceSlot entryName="" height="0" width="0">+/null/prototype;覆面	prototype;枠\	prototype;徴募\\	emb2;;0;;裏返す;2;R;;0;;;;;false;0;0;06a.png,06b.png;,;true;;;;false;;1\\\	prototype;天国常陸\\\\	piece;;;;/	\	\\	1;\\\	\\\\	null;0;0</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="" height="0" width="0">+/null/prototype;覆面	prototype;枠\	prototype;徴募\\	emb2;;0;;裏返す;2;R;;0;;;;;false;0;0;08a.png,08b.png;,;true;;;;false;;1\\\	prototype;天国常陸\\\\	piece;;;;/	\	\\	1;\\\	\\\\	null;0;0</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="" height="0" width="0">+/null/prototype;覆面	prototype;枠\	prototype;徴募\\	emb2;;0;;裏返す;2;R;;0;;;;;false;0;0;10a.png,10b.png;,;true;;;;false;;1\\\	prototype;天国常陸\\\\	piece;;;;/	\	\\	1;\\\	\\\\	null;0;0</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
        <VASSAL.build.module.map.SetupStack name="常陸宿箱" x="2382" y="712">
            <VASSAL.build.widget.PieceSlot entryName="" height="0" width="0">+/null/prototype;覆面	prototype;枠\	prototype;徴募\\	emb2;;0;;裏返す;2;R;;0;;;;;false;0;0;15a.png,15b.png;,;true;;;;false;;1\\\	prototype;天国中立\\\\	piece;;;;/	\	\\	1;\\\	\\\\	null;0;0</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="" height="0" width="0">+/null/prototype;覆面	prototype;枠\	prototype;徴募\\	emb2;;0;;裏返す;2;R;;0;;;;;false;0;0;16a.png,16b.png;,;true;;;;false;;1\\\	prototype;天国中立\\\\	piece;;;;/	\	\\	1;\\\	\\\\	null;0;0</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="" height="0" width="0">+/null/prototype;覆面	prototype;枠\	prototype;徴募\\	emb2;;0;;裏返す;2;R;;0;;;;;false;0;0;19a.png,19b.png;,;true;;;;false;;1\\\	prototype;天国中立\\\\	piece;;;;/	\	\\	1;\\\	\\\\	null;0;0</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="" height="0" width="0">+/null/prototype;覆面	prototype;枠\	prototype;徴募\\	emb2;;0;;裏返す;2;R;;0;;;;;false;0;0;20a.png,20b.png;,;true;;;;false;;1\\\	prototype;天国中立\\\\	piece;;;;/	\	\\	1;\\\	\\\\	null;0;0</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="" height="0" width="0">+/null/prototype;覆面	prototype;枠\	prototype;徴募\\	emb2;;0;;裏返す;2;R;;0;;;;;false;0;0;21a.png,21b.png;,;true;;;;false;;1\\\	prototype;天国中立\\\\	piece;;;;/	\	\\	1;\\\	\\\\	null;0;0</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="" height="0" width="0">+/null/prototype;覆面	prototype;枠\	prototype;徴募\\	emb2;;0;;裏返す;2;R;;0;;;;;false;0;0;22a.png,22b.png;,;true;;;;false;;1\\\	prototype;天国中立\\\\	piece;;;;/	\	\\	1;\\\	\\\\	null;0;0</VASSAL.build.widget.PieceSlot>
            <VASSAL.build.widget.PieceSlot entryName="" height="0" width="0">+/null/prototype;覆面	prototype;枠\	prototype;徴募\\	emb2;;0;;裏返す;2;R;;0;;;;;false;0;0;18a.png,18b.png;,;true;;;;false;;1\\\	prototype;天国中立\\\\	piece;;;;/	\	\\	1;\\\	\\\\	null;0;0</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.module.map.SetupStack>
    </VASSAL.build.module.Map>
    <VASSAL.build.module.gamepieceimage.GamePieceImageDefinitions>
        <VASSAL.build.module.gamepieceimage.ColorManager/>
        <VASSAL.build.module.gamepieceimage.FontManager>
            <VASSAL.build.module.gamepieceimage.FontStyle name="Default" style="Dialog,0,12,false"/>
        </VASSAL.build.module.gamepieceimage.FontManager>
        <VASSAL.build.module.gamepieceimage.GamePieceLayoutsContainer/>
    </VASSAL.build.module.gamepieceimage.GamePieceImageDefinitions>
    <VASSAL.build.module.properties.GlobalProperties/>
    <VASSAL.build.module.PrototypesContainer>
        <VASSAL.build.module.PrototypeDefinition name="枠">+/null/emb2;;0;;常陸平氏側へ／戻す;1;X;;0;;下総平氏側へ／戻す;90,65;1;false;0;0; ,waku2.gif;,;true;常陸平氏へ;;;false;;1	emb2;;0;;下総平氏側へ／戻す;1;Z;;0;;常陸平氏側へ／戻す;88,65;1;false;0;0; ,waku1.gif;,;true;下総平氏へ;;;false;;1\	emb2;;0;;強調／戻す;1;V;;0;;;;;false;0;0; ,waku03.gif;,;true;強調;;;false;;1\\	piece;;;;/1;	1;\	1;\\	null;248;0</VASSAL.build.module.PrototypeDefinition>
        <VASSAL.build.module.PrototypeDefinition name="徴募">+/null/placemark;徴募;77,130;VASSAL.build.module.PieceWindow\/VASSAL.build.widget.TabWidget:伴類\/VASSAL.build.widget.PieceSlot:;null;-10;-20;false;;	piece;;;;/	null;219;0</VASSAL.build.module.PrototypeDefinition>
        <VASSAL.build.module.PrototypeDefinition name="天国常陸">+/null/playSound;kaimetsu.wav;;80,130;false	sendto;;72,195;天国;天国;330;150;;;0;0;0;0;天国へ常陸;L;;;\	macro;天国へ;天国へ;84,130;;;72\,195,80\,130\\	piece;;;;/	;;\	\\	null;0;0</VASSAL.build.module.PrototypeDefinition>
        <VASSAL.build.module.PrototypeDefinition name="天国下総">+/null/playSound;kaimetsu.wav;;80,130;false	sendto;;71,195;天国;天国;100;150;;;0;0;0;0;天国へ;L;;;\	macro;天国へ;天国へ;84,130;;;71\,195,80\,130\\	piece;;;;/	;;\	\\	null;260;0</VASSAL.build.module.PrototypeDefinition>
        <VASSAL.build.module.PrototypeDefinition name="天国中立">+/null/playSound;kaimetsu.wav;;80,130;false	sendto;;74,195;天国;天国;100;400;;;0;0;0;0;天国へ;L;;;\	macro;天国へ;天国へ;84,130;;;74\,195,80\,130\\	piece;;;;/	;;\	\\	null;260;0</VASSAL.build.module.PrototypeDefinition>
        <VASSAL.build.module.PrototypeDefinition name="覆面">+/null/obs;;samurai.png;;Gsamurai.png;?;player:	piece;;;;/null	null;230;0</VASSAL.build.module.PrototypeDefinition>
    </VASSAL.build.module.PrototypesContainer>
    <VASSAL.build.module.PieceWindow hidden="false" hotkey="" icon="" text="支配マーカー" tooltip="支配マーカーが入っています。">
        <VASSAL.build.widget.TabWidget entryName="伴類">
            <VASSAL.build.widget.PieceSlot entryName="" height="145" width="145">+/null/emb2;;0;;増やす;1;[;減らす;1;];;;;false;0;0;戦力1.png,戦力2.png,戦力3.png,戦力4.png,戦力5.png,戦力6.png;,,,,,;true;;;;false;;1	delete;除去;68,130\	clone;複製;67,130\\	piece;;;;/1;	\	\\	null;0;0</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.widget.TabWidget>
        <VASSAL.build.widget.TabWidget entryName="支配マーカー">
            <VASSAL.build.widget.PieceSlot entryName="" height="145" width="145">+/null/emb2;;0;;裏返す;2;R;;0;;;;;false;0;0;下総平氏支配.png,常陸平氏支配.png;,;true;;;;false;;1	delete;除去;68,130\	clone;複製;67,130\\	piece;;;;/1;	\	\\	null;0;0</VASSAL.build.widget.PieceSlot>
        </VASSAL.build.widget.TabWidget>
    </VASSAL.build.module.PieceWindow>
    <VASSAL.build.module.Chatter/>
    <VASSAL.i18n.Language/>
    <VASSAL.build.module.Map allowMultiple="false" buttonName="天国" changeFormat="" color="0,0,0" createFormat="" edgeHeight="0" edgeWidth="0" hotkey="" icon="sarasikubi.jpg" launch="true" mapName="天国" markMoved="Always" markUnmovedIcon="/images/unmoved.gif" markUnmovedText="" markUnmovedTooltip="このマップ上のすべての駒を未移動にする" moveKey="" moveToFormat="" moveWithinFormat="" thickness="3">
        <VASSAL.build.module.map.BoardPicker addColumnText="列を追加" addRowText="行を追加" boardPrompt="ボードを選択" slotHeight="125" slotScale="0.2" slotWidth="350" title="ボードを選んで下さい">
            <setup>天国BoardPicker	天国	0	0</setup>
            <VASSAL.build.module.map.boardPicker.Board image="back.gif" name="天国" reversible="false"/>
        </VASSAL.build.module.map.BoardPicker>
        <VASSAL.build.module.map.StackMetrics bottom="40,0" disabled="false" down="37,0" exSepX="6" exSepY="18" top="38,0" unexSepX="2" unexSepY="4" up="39,0"/>
        <VASSAL.build.module.map.ForwardToKeyBuffer/>
        <VASSAL.build.module.map.Scroller/>
        <VASSAL.build.module.map.ForwardToChatter/>
        <VASSAL.build.module.map.MenuDisplayer/>
        <VASSAL.build.module.map.MapCenterer/>
        <VASSAL.build.module.map.StackExpander/>
        <VASSAL.build.module.map.PieceMover/>
        <VASSAL.build.module.map.KeyBufferer/>
        <VASSAL.build.module.map.ImageSaver buttonText="" hotkey="" icon="/images/camera.gif" tooltip="Save Map as PNG file"/>
        <VASSAL.build.module.map.CounterDetailViewer bgColor="255,255,255" borderWidth="0" counterReportFormat="" delay="700" display="from top-most layer only" emptyHexReportForma="$LocationName$" fgColor="0,0,0" fontSize="9" graphicsZoom="1.0" hotkey="32,130" layerList="" minDisplayPieces="2" propertyFilter="" showDeck="false" showMoveSelectde="false" showNoStack="false" showNonMovable="false" showgraph="true" showgraphsingle="false" showtext="false" showtextsingle="false" summaryReportFormat="$LocationName$" unrotatePieces="false" version="2" zoomlevel="1.0"/>
        <VASSAL.build.module.properties.GlobalProperties/>
        <VASSAL.build.module.map.SelectionHighlighters/>
        <VASSAL.build.module.map.HighlightLastMoved color="255,0,0" enabled="true" thickness="2"/>
        <VASSAL.build.module.map.Zoomer factor="1.5" inButtonText="" inIconName="/images/zoomIn.gif" inTooltip="拡大" max="3" outButtonText="" outIconName="/images/zoomOut.gif" outTooltip="縮小" zoomInKey="" zoomOutKey="" zoomStart="1"/>
    </VASSAL.build.module.Map>
    <VASSAL.build.module.ToolbarMenu hotkey="" icon="dice1.png" menuItems="主導権判定,行軍判定1D,行軍判定2D,行軍判定3D,行軍判定4D,支配判定,武将出陣" text="" tooltip="主導権、行軍、支配、武将出陣判定用ダイス"/>
    <VASSAL.build.module.ToolbarMenu hotkey="" icon="dice1b.png" menuItems="調略判定,討取判定,1D,2D,3D,4D,5D,6D,7D,8D" text="" tooltip="調略、戦闘、討取判定用ダイス"/>
    <VASSAL.build.module.DiceButton hotkey="65,65" icon="" nDice="1" nSides="6" name="1D" plus="0" prompt="false" reportFormat="$playerSide$の振ったダイスは、「$result$」です。" reportTotal="false" text="" tooltip="1D"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="false" doSound="true" hotkey="" hotkeys="65\,65" icon="button_1d6.gif" name="1D" reportFormat="" soundClip="dice.wav" text="1D" tooltip="1D"/>
    <VASSAL.build.module.DiceButton hotkey="66,65" icon="" nDice="2" nSides="6" name="2D" plus="0" prompt="false" reportFormat="$playerSide$の振ったダイスは、「$result$」です。" reportTotal="false" text="" tooltip="2D"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="false" doSound="true" hotkey="" hotkeys="66\,65" icon="button_1d6.gif" name="2D" reportFormat="" soundClip="dice.wav" text="2D" tooltip="2D"/>
    <VASSAL.build.module.DiceButton hotkey="67,65" icon="" nDice="3" nSides="6" name="3D" plus="0" prompt="false" reportFormat="$playerSide$の振ったダイスは、「$result$」です。" reportTotal="false" text="" tooltip="3D"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="false" doSound="true" hotkey="" hotkeys="67\,65" icon="button_1d6.gif" name="3D" reportFormat="" soundClip="dice.wav" text="3D" tooltip="3D"/>
    <VASSAL.build.module.DiceButton hotkey="68,65" icon="" nDice="4" nSides="6" name="4D" plus="0" prompt="false" reportFormat="$playerSide$の振ったダイスは、「$result$」です。" reportTotal="false" text="" tooltip="4D"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="false" doSound="true" hotkey="" hotkeys="68\,65" icon="button_1d6.gif" name="4D" reportFormat="" soundClip="dice.wav" text="4D" tooltip="4D"/>
    <VASSAL.build.module.DiceButton hotkey="69,65" icon="" nDice="5" nSides="6" name="5D" plus="0" prompt="false" reportFormat="$playerSide$の振ったダイスは、「$result$」です。" reportTotal="false" text="" tooltip="5D"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="false" doSound="true" hotkey="" hotkeys="69\,65" icon="button_1d6.gif" name="5D" reportFormat="" soundClip="dice.wav" text="5D" tooltip="5D"/>
    <VASSAL.build.module.DiceButton hotkey="70,65" icon="" nDice="6" nSides="6" name="6D" plus="0" prompt="false" reportFormat="$playerSide$の振ったダイスは、「$result$」です。" reportTotal="false" text="" tooltip="6D"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="false" doSound="true" hotkey="" hotkeys="70\,65" icon="button_1d6.gif" name="6D" reportFormat="" soundClip="dice.wav" text="6D" tooltip="6D"/>
    <VASSAL.build.module.DiceButton hotkey="71,65" icon="" nDice="7" nSides="6" name="7D" plus="0" prompt="false" reportFormat="$playerSide$の振ったダイスは、「$result$」です。" reportTotal="false" text="" tooltip="7D"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="false" doSound="true" hotkey="" hotkeys="71\,65" icon="button_1d6.gif" name="7D" reportFormat="" soundClip="dice.wav" text="7D" tooltip="7D"/>
    <VASSAL.build.module.DiceButton hotkey="72,65" icon="" nDice="8" nSides="6" name="8D" plus="0" prompt="false" reportFormat="$playerSide$の振ったダイスは、「$result$」です。" reportTotal="false" text="" tooltip="8D"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="false" doSound="true" hotkey="" hotkeys="72\,65" icon="button_1d6.gif" name="8D" reportFormat="" soundClip="dice.wav" text="8D" tooltip="8D"/>
    <VASSAL.build.module.ToolbarMenu hotkey="" icon="serifu.gif" menuItems="国名,行軍,戦闘関係,支配,出陣,パス,手番終了,新皇宣言" text="台詞" tooltip="テキスト入力補助です。"/>
    <VASSAL.build.module.ChartWindow hotkey="" icon="active.png" name="討取表" text="討取表" tooltip="討取表">
        <VASSAL.build.widget.Chart chartName="討ち取り表" fileName="討ち取り表.jpg"/>
    </VASSAL.build.module.ChartWindow>
    <VASSAL.build.module.turn.TurnTracker buttonText="ターン" buttonTooltip="第1ターン　 主導権決定" hotkey="" icon="" length="0" name="ターン" nexthotkey="" prevhotkey="" reportFormat="* $newTurn$フェイズ を開始します。" tooltip="右クリックして設定" turnFormat="第$level1$ターン　 $level2$">
        <VASSAL.build.module.turn.CounterTurnLevel incr="1" loop="false" loopLimit="-1" start="1" turnFormat="$value$">
            <VASSAL.build.module.turn.ListTurnLevel configFirst="false" configList="false" list="主導権決定,行軍,山狩,合戦,支配,伴類徴集,武将出陣,得点確認" turnFormat="$value$"/>
        </VASSAL.build.module.turn.CounterTurnLevel>
    </VASSAL.build.module.turn.TurnTracker>
    <VASSAL.build.module.Map allowMultiple="false" buttonName="下総平氏箱" changeFormat="$message$" color="0,0,0" createFormat="$pieceName$ created in $location$" edgeHeight="0" edgeWidth="0" hotkey="" icon="m.png" launch="true" mapName="下総平氏箱" markMoved="Always" markUnmovedIcon="/images/unmoved.gif" markUnmovedText="" markUnmovedTooltip="このマップ上のすべての駒を未移動にする" moveKey="" moveToFormat="$pieceName$ moves $previousLocation$ -&gt; $location$ *" moveWithinFormat="$pieceName$ moves $previousLocation$ -&gt; $location$ *" thickness="3">
        <VASSAL.build.module.map.BoardPicker addColumnText="列を追加" addRowText="行を追加" boardPrompt="ボードを選択" slotHeight="125" slotScale="0.2" slotWidth="350" title="ボードを選んで下さい">
            <VASSAL.build.module.map.boardPicker.Board image="下総箱.jpg" name="下総平氏箱" reversible="false"/>
        </VASSAL.build.module.map.BoardPicker>
        <VASSAL.build.module.map.StackMetrics bottom="40,0" disabled="false" down="37,0" exSepX="6" exSepY="18" top="38,0" unexSepX="2" unexSepY="4" up="39,0"/>
        <VASSAL.build.module.map.ForwardToKeyBuffer/>
        <VASSAL.build.module.map.Scroller/>
        <VASSAL.build.module.map.ForwardToChatter/>
        <VASSAL.build.module.map.MenuDisplayer/>
        <VASSAL.build.module.map.MapCenterer/>
        <VASSAL.build.module.map.StackExpander/>
        <VASSAL.build.module.map.PieceMover/>
        <VASSAL.build.module.map.KeyBufferer/>
        <VASSAL.build.module.map.ImageSaver buttonText="" hotkey="" icon="/images/camera.gif" tooltip="Save Map as PNG file"/>
        <VASSAL.build.module.map.CounterDetailViewer borderWidth="0" counterReportFormat="" delay="700" display="from top-most layer only" emptyHexReportForma="$LocationName$" fgColor="0,0,0" fontSize="9" graphicsZoom="1.0" hotkey="32,130" layerList="" minDisplayPieces="2" propertyFilter="" showDeck="false" showMoveSelectde="false" showNoStack="false" showNonMovable="false" showgraph="true" showgraphsingle="false" showtext="false" showtextsingle="false" summaryReportFormat="$LocationName$" unrotatePieces="false" version="" zoomlevel="1.0"/>
        <VASSAL.build.module.properties.GlobalProperties/>
        <VASSAL.build.module.map.SelectionHighlighters/>
        <VASSAL.build.module.map.HighlightLastMoved color="255,0,0" enabled="true" thickness="2"/>
        <VASSAL.build.module.map.Zoomer factor="1.5" inButtonText="" inIconName="/images/zoomIn.gif" inTooltip="拡大" max="4" outButtonText="" outIconName="/images/zoomOut.gif" outTooltip="縮小" zoomInKey="" zoomOutKey="" zoomStart="3"/>
    </VASSAL.build.module.Map>
    <VASSAL.build.module.Map allowMultiple="false" buttonName="常陸平氏箱" changeFormat="$message$" color="0,0,0" createFormat="$pieceName$ created in $location$" edgeHeight="0" edgeWidth="0" hotkey="" icon="s.png" launch="true" mapName="常陸平氏箱" markMoved="Always" markUnmovedIcon="/images/unmoved.gif" markUnmovedText="" markUnmovedTooltip="このマップ上のすべての駒を未移動にする" moveKey="" moveToFormat="$pieceName$ moves $previousLocation$ -&gt; $location$ *" moveWithinFormat="$pieceName$ moves $previousLocation$ -&gt; $location$ *" thickness="3">
        <VASSAL.build.module.map.BoardPicker addColumnText="列を追加" addRowText="行を追加" boardPrompt="ボードを選択" slotHeight="125" slotScale="0.2" slotWidth="350" title="ボードを選んで下さい">
            <VASSAL.build.module.map.boardPicker.Board image="常陸箱.jpg" name="常陸平氏箱" reversible="false"/>
        </VASSAL.build.module.map.BoardPicker>
        <VASSAL.build.module.map.StackMetrics bottom="40,0" disabled="false" down="37,0" exSepX="6" exSepY="18" top="38,0" unexSepX="2" unexSepY="4" up="39,0"/>
        <VASSAL.build.module.map.ForwardToKeyBuffer/>
        <VASSAL.build.module.map.Scroller/>
        <VASSAL.build.module.map.ForwardToChatter/>
        <VASSAL.build.module.map.MenuDisplayer/>
        <VASSAL.build.module.map.MapCenterer/>
        <VASSAL.build.module.map.StackExpander/>
        <VASSAL.build.module.map.PieceMover/>
        <VASSAL.build.module.map.KeyBufferer/>
        <VASSAL.build.module.map.ImageSaver buttonText="" hotkey="" icon="/images/camera.gif" tooltip="Save Map as PNG file"/>
        <VASSAL.build.module.map.CounterDetailViewer borderWidth="0" counterReportFormat="" delay="700" display="from top-most layer only" emptyHexReportForma="$LocationName$" fgColor="0,0,0" fontSize="9" graphicsZoom="1.0" hotkey="32,130" layerList="" minDisplayPieces="2" propertyFilter="" showDeck="false" showMoveSelectde="false" showNoStack="false" showNonMovable="false" showgraph="true" showgraphsingle="false" showtext="false" showtextsingle="false" summaryReportFormat="$LocationName$" unrotatePieces="false" version="" zoomlevel="1.0"/>
        <VASSAL.build.module.properties.GlobalProperties/>
        <VASSAL.build.module.map.SelectionHighlighters/>
        <VASSAL.build.module.map.HighlightLastMoved color="255,0,0" enabled="true" thickness="2"/>
        <VASSAL.build.module.map.Zoomer factor="1.5" inButtonText="" inIconName="/images/zoomIn.gif" inTooltip="拡大" max="4" outButtonText="" outIconName="/images/zoomOut.gif" outTooltip="縮小" zoomInKey="" zoomOutKey="" zoomStart="3"/>
    </VASSAL.build.module.Map>
    <VASSAL.build.module.Map allowMultiple="false" buttonName="武将選択箱" changeFormat="" color="0,0,0" createFormat="" edgeHeight="0" edgeWidth="0" hotkey="" icon="Samurai_duel_tlo.png" launch="true" mapName="武将選択箱" markMoved="Always" markUnmovedIcon="/images/unmoved.gif" markUnmovedText="" markUnmovedTooltip="このマップ上のすべての駒を未移動にする" moveKey="" moveToFormat="" moveWithinFormat="" thickness="3" tooltip="競技シナリオで武将の無作為選択に利用します。">
        <VASSAL.build.module.map.BoardPicker addColumnText="列を追加" addRowText="行を追加" boardPrompt="ボードを選択" slotHeight="500" slotScale="0.2" slotWidth="500" title="ボードを選んで下さい">
            <setup>武将選択箱BoardPicker	武将選択箱	0	0</setup>
            <VASSAL.build.module.map.boardPicker.Board image="tubo.jpg" name="武将選択箱" reversible="false"/>
        </VASSAL.build.module.map.BoardPicker>
        <VASSAL.build.module.map.StackMetrics bottom="40,0" disabled="false" down="37,0" exSepX="6" exSepY="18" top="38,0" unexSepX="2" unexSepY="4" up="39,0"/>
        <VASSAL.build.module.map.ForwardToKeyBuffer/>
        <VASSAL.build.module.map.Scroller/>
        <VASSAL.build.module.map.ForwardToChatter/>
        <VASSAL.build.module.map.MenuDisplayer/>
        <VASSAL.build.module.map.MapCenterer/>
        <VASSAL.build.module.map.StackExpander/>
        <VASSAL.build.module.map.PieceMover/>
        <VASSAL.build.module.map.KeyBufferer/>
        <VASSAL.build.module.map.ImageSaver buttonText="" hotkey="" icon="/images/camera.gif" tooltip="Save Map as PNG file"/>
        <VASSAL.build.module.map.CounterDetailViewer borderWidth="0" counterReportFormat="" delay="700" display="from top-most layer only" emptyHexReportForma="$LocationName$" fgColor="0,0,0" fontSize="9" graphicsZoom="1.0" hotkey="32,130" layerList="" minDisplayPieces="2" propertyFilter="" showDeck="false" showMoveSelectde="false" showNoStack="false" showNonMovable="false" showgraph="true" showgraphsingle="false" showtext="false" showtextsingle="false" summaryReportFormat="$LocationName$" unrotatePieces="false" version="" zoomlevel="1.0"/>
        <VASSAL.build.module.properties.GlobalProperties/>
        <VASSAL.build.module.map.SelectionHighlighters/>
        <VASSAL.build.module.map.HighlightLastMoved color="255,0,0" enabled="true" thickness="2"/>
        <VASSAL.build.module.map.DrawPile allowMultiple="false" allowSelect="false" canSave="false" color="0,0,0" countExpressions="" draw="false" drawFaceUp="true" emptyHotkey="" expressionCounting="false" faceDown="Always" faceDownFormat="" height="120" hotkeyOnEmpty="false" maxStack="12" name="壷" reshufflable="false" reshuffleCommand="" reshuffleHotkey="" reshuffleMessage="" reshuffleTarget="" reverseFormat="" reversible="false" selectDisplayProperty="$BasicName$" selectSortProperty="" shuffle="Always" shuffleFormat="" shuffleHotkey="" width="120" x="145" y="150"/>
    </VASSAL.build.module.Map>
    <VASSAL.build.module.DiceButton hotkey="73,65" icon="" nDice="1" nSides="6" name="行軍判定1D" plus="0" prompt="false" reportFormat="$playerSide$の振った行軍判定ダイスは、「$result$」です。" reportTotal="false" text="" tooltip="行軍判定1D"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="false" doSound="true" hotkey="" hotkeys="73\,65" icon="button_1d6.gif" name="行軍判定1D" reportFormat="" soundClip="dice.wav" text="行軍判定1D" tooltip="行軍判定1D"/>
    <VASSAL.build.module.DiceButton hotkey="74,65" icon="" nDice="1" nSides="6" name="支配判定" plus="0" prompt="false" reportFormat="$playerSide$の振った支配判定ダイスは、「$result$」です。" reportTotal="false" text="" tooltip="支配判定"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="false" doSound="true" hotkey="" hotkeys="74\,65" icon="button_1d6.gif" name="支配判定" reportFormat="" soundClip="dice.wav" text="支配判定" tooltip="支配判定"/>
    <VASSAL.build.module.DiceButton hotkey="75,65" icon="" nDice="1" nSides="6" name="主導権判定" plus="0" prompt="false" reportFormat="$playerSide$の振った主導権判定ダイスは、「$result$」です。" reportTotal="false" text="" tooltip="主導権判定"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="false" doSound="true" hotkey="" hotkeys="75\,65" icon="button_1d6.gif" name="主導権判定" reportFormat="" soundClip="dice.wav" text="主導権判定" tooltip="主導権判定"/>
    <VASSAL.build.module.DiceButton hotkey="76,65" icon="" nDice="2" nSides="6" name="行軍判定2D" plus="0" prompt="false" reportFormat="$playerSide$の振った行軍判定ダイスは、「$result$」です。" reportTotal="false" text="" tooltip="行軍判定2D"/>
    <VASSAL.build.module.DiceButton hotkey="77,65" icon="" nDice="3" nSides="6" name="行軍判定3D" plus="0" prompt="false" reportFormat="$playerSide$の振った行軍判定ダイスは、「$result$」です。" reportTotal="false" text="" tooltip="行軍判定3D"/>
    <VASSAL.build.module.DiceButton hotkey="78,65" icon="" nDice="4" nSides="6" name="行軍判定4D" plus="0" prompt="false" reportFormat="$playerSide$の振った行軍判定ダイスは、「$result$」です。" reportTotal="false" text="" tooltip="行軍判定4D"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="false" doSound="true" hotkey="" hotkeys="76\,65" icon="button_1d6.gif" name="行軍判定2D" reportFormat="" soundClip="dice.wav" text="行軍判定2D" tooltip="行軍判定2D"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="false" doSound="true" hotkey="" hotkeys="77\,65" icon="button_1d6.gif" name="行軍判定3D" reportFormat="" soundClip="dice.wav" text="行軍判定3D" tooltip="行軍判定3D"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="false" doSound="true" hotkey="" hotkeys="78\,65" icon="button_1d6.gif" name="行軍判定4D" reportFormat="" soundClip="dice.wav" text="行軍判定4D" tooltip="行軍判定4D"/>
    <VASSAL.build.module.DiceButton hotkey="79,65" icon="" nDice="1" nSides="6" name="武将出陣" plus="0" prompt="false" reportFormat="$playerSide$の振った武将出陣ダイスは、「$result$」です。" reportTotal="false" text="" tooltip="武将出陣"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="false" doSound="true" hotkey="" hotkeys="79\,65" icon="button_1d6.gif" name="武将出陣" reportFormat="" soundClip="dice.wav" text="武将出陣" tooltip="武将出陣"/>
    <VASSAL.build.module.DiceButton hotkey="80,65" icon="" nDice="1" nSides="6" name="調略判定" plus="0" prompt="false" reportFormat="$playerSide$の振った調略ダイスは、「$result$」です。" reportTotal="false" text="" tooltip="調略判定"/>
    <VASSAL.build.module.DiceButton hotkey="81,65" icon="" nDice="1" nSides="6" name="討取判定" plus="0" prompt="false" reportFormat="$playerSide$の振った討取判定ダイスは、「$result$」です。" reportTotal="false" text="" tooltip="討取判定"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="false" doSound="true" hotkey="" hotkeys="80\,65" icon="button_1d6.gif" name="調略判定" reportFormat="" soundClip="dice.wav" text="調略判定" tooltip="調略判定"/>
    <VASSAL.build.module.DoActionButton doHotkey="true" doReport="false" doSound="true" hotkey="" hotkeys="81\,65" icon="button_1d6.gif" name="討取判定" reportFormat="" soundClip="dice.wav" text="討取判定" tooltip="討取判定"/>
    <VASSAL.build.module.DoActionButton doHotkey="false" doReport="true" doSound="false" hotkey="" hotkeys="" icon="" name="常陸" reportFormat="常陸で$playerSide$は&lt;$playerName$&gt;" soundClip="" text="常陸" tooltip=""/>
    <VASSAL.build.module.DoActionButton doHotkey="false" doReport="true" doSound="false" hotkey="" hotkeys="" icon="" name="下総" reportFormat="下総で$playerSide$は&lt;$playerName$&gt;" soundClip="" text="下総" tooltip=""/>
    <VASSAL.build.module.DoActionButton doHotkey="false" doReport="true" doSound="false" hotkey="" hotkeys="" icon="" name="上総" reportFormat="上総で$playerSide$は&lt;$playerName$&gt;" soundClip="" text="上総" tooltip=""/>
    <VASSAL.build.module.DoActionButton doHotkey="false" doReport="true" doSound="false" hotkey="" hotkeys="" icon="" name="下野" reportFormat="下野で$playerSide$は&lt;$playerName$&gt;" soundClip="" text="下野" tooltip=""/>
    <VASSAL.build.module.DoActionButton doHotkey="false" doReport="true" doSound="false" hotkey="" hotkeys="" icon="" name="上野" reportFormat="上野で$playerSide$は&lt;$playerName$&gt;" soundClip="" text="上野" tooltip=""/>
    <VASSAL.build.module.DoActionButton doHotkey="false" doReport="true" doSound="false" hotkey="" hotkeys="" icon="" name="武蔵" reportFormat="武蔵で$playerSide$は&lt;$playerName$&gt;" soundClip="" text="武蔵" tooltip=""/>
    <VASSAL.build.module.DoActionButton doHotkey="false" doReport="true" doSound="false" hotkey="" hotkeys="" icon="" name="相模" reportFormat="相模で$playerSide$は&lt;$playerName$&gt;" soundClip="" text="相模" tooltip=""/>
    <VASSAL.build.module.DoActionButton doHotkey="false" doReport="true" doSound="false" hotkey="" hotkeys="" icon="" name="安房" reportFormat="安房で$playerSide$は&lt;$playerName$&gt;" soundClip="" text="安房" tooltip=""/>
    <VASSAL.build.module.DoActionButton doHotkey="false" doReport="true" doSound="false" hotkey="" hotkeys="" icon="" name="伊豆" reportFormat="伊豆で$playerSide$は&lt;$playerName$&gt;" soundClip="" text="伊豆" tooltip=""/>
    <VASSAL.build.module.DoActionButton doHotkey="false" doReport="true" doSound="false" hotkey="" hotkeys="" icon="" name="通常行軍" reportFormat="通常行軍を行います。&lt;$playerName$&gt;" soundClip="" text="通常行軍" tooltip=""/>
    <VASSAL.build.module.DoActionButton doHotkey="false" doReport="true" doSound="false" hotkey="" hotkeys="" icon="" name="渡河行軍" reportFormat="渡河行軍を行います。&lt;$playerName$&gt;" soundClip="" text="渡河行軍" tooltip=""/>
    <VASSAL.build.module.DoActionButton doHotkey="false" doReport="true" doSound="false" hotkey="" hotkeys="" icon="" name="潜伏行軍" reportFormat="潜伏行軍を行います。&lt;$playerName$&gt;" soundClip="" text="潜伏行軍" tooltip=""/>
    <VASSAL.build.module.DoActionButton doHotkey="false" doReport="true" doSound="false" hotkey="" hotkeys="" icon="" name="出現行軍" reportFormat="出現行軍を行います。&lt;$playerName$&gt;" soundClip="" text="出現行軍" tooltip=""/>
    <VASSAL.build.module.DoActionButton doHotkey="false" doReport="true" doSound="false" hotkey="" hotkeys="" icon="" name="山狩" reportFormat="山狩を行います。&lt;$playerName$&gt;" soundClip="" text="山狩" tooltip=""/>
    <VASSAL.build.module.DoActionButton doHotkey="false" doReport="true" doSound="false" hotkey="" hotkeys="" icon="" name="合戦" reportFormat="合戦を行います。&lt;$playerName$&gt;" soundClip="" text="合戦" tooltip=""/>
    <VASSAL.build.module.DoActionButton doHotkey="false" doReport="true" doSound="false" hotkey="" hotkeys="" icon="" name="調略" reportFormat="調略を行います。&lt;$playerName$&gt;" soundClip="" text="調略" tooltip=""/>
    <VASSAL.build.module.DoActionButton doHotkey="false" doReport="true" doSound="false" hotkey="" hotkeys="" icon="" name="支配" reportFormat="支配判定を行います。&lt;$playerName$&gt;" soundClip="" text="支配" tooltip=""/>
    <VASSAL.build.module.DoActionButton doHotkey="false" doReport="true" doSound="false" hotkey="" hotkeys="" icon="" name="出陣" reportFormat="出陣、出陣判定を行います。&lt;$playerName$&gt;" soundClip="" text="出陣" tooltip=""/>
    <VASSAL.build.module.DoActionButton doHotkey="false" doReport="true" doSound="false" hotkey="" hotkeys="" icon="" name="新皇宣言" reportFormat="新皇を名乗ります。&lt;$playerName$&gt;" soundClip="" text="新皇宣言" tooltip=""/>
    <VASSAL.build.module.DoActionButton doHotkey="false" doReport="true" doSound="false" hotkey="" hotkeys="" icon="" name="パス" reportFormat="今回はパスします。&lt;$playerName$&gt;" soundClip="" text="パス" tooltip=""/>
    <VASSAL.build.module.DoActionButton doHotkey="false" doReport="true" doSound="false" hotkey="" hotkeys="" icon="" name="手番終了" reportFormat="こちらの手番終了です。&lt;$playerName$&gt;" soundClip="" text="手番終了" tooltip=""/>
    <VASSAL.build.module.ToolbarMenu hotkey="" icon="" menuItems="常陸,下総,上総,下野,上野,武蔵,相模,安房,伊豆" text="国名" tooltip="国を選択してください。"/>
    <VASSAL.build.module.ToolbarMenu hotkey="" icon="" menuItems="通常行軍,渡河行軍,潜伏行軍,出現行軍" text="行軍" tooltip="行軍形態を選択して下さい。"/>
    <VASSAL.build.module.ToolbarMenu hotkey="" icon="" menuItems="山狩,合戦,調略" text="戦闘関係" tooltip=""/>
    <VASSAL.build.module.PredefinedSetup file="歴史シナリオ" isMenu="false" name="歴史シナリオ" useFile="true"/>
    <VASSAL.build.module.PredefinedSetup file="競技シナリオ" isMenu="false" name="競技シナリオ" useFile="true"/>
    <VASSAL.build.module.PredefinedSetup file="短期シナリオ" isMenu="false" name="短時間シナリオ「新皇将門」" useFile="true"/>
    <VASSAL.build.module.PredefinedSetup isMenu="false" name="初期状態" useFile="false"/>
</VASSAL.launch.BasicModule>
